Cashiers vs Gambling Change Persons and Booth Cashiers
Side-by-side · O*NET · BLS · AI-exposure research · Anthropic Economic Index
A factual, source-backed comparison of Cashiers and Gambling Change Persons and Booth Cashiers on the dimensions both occupations carry. Every figure is a position within an independent published dataset — not a verdict on which job is better, safer, or more “future-proof.”
At a glance
| Dimension | Cashiers | Gambling Change Persons and Booth Cashiers |
|---|---|---|
| Median pay | $31,190 | $34,810 |
| Employment | 3,148,030 | 21,930 |
| Employment outlook (2024–34) · BLS projection | Declining (-9.9%) | Declining (-6.4%) |
| Annual openings · BLS projection | 542,600 | 4,000 |
| Typical education · O*NET | Usually requires a high school diploma or GED, though some occupations may not. | Usually requires a high school diploma or GED, though some occupations may not. |
| AI exposure · published exposure studies | High · 88th pct | Moderate · 47th pct |
| Global GenAI gradient · ILO ISCO-08 · via crosswalk | 77th pct · 39% of tasks | 77th pct · 39% of tasks |
| Observed AI use · Anthropic Economic Index | Augmentation-leaning (42.8%) | — |
| Mostly remote-capable · Dingel–Neiman | No | No |
Pay and employment are BLS OEWS estimates; outlook and openings are BLS 2024–2034 projections; AI exposure and observed-use figures come from separate research and reflect exposure and usage, not predictions that either job will disappear. Compare like with like.
Skills
Shared: Customer and Personal Service, Oral Comprehension, Oral Expression, English Language, Near Vision, Service Orientation, Written Comprehension, Speech Clarity, Active Listening, Speaking, Social Perceptiveness, Problem Sensitivity, Information Ordering, Speech Recognition, Selective Attention, Time Sharing, Mathematics, Administrative, Reading Comprehension, Critical Thinking, Coordination, Category Flexibility, Computers and Electronics, Mathematics, Monitoring, Public Safety and Security, Deductive Reasoning, Inductive Reasoning, Number Facility, Finger Dexterity, Judgment and Decision Making, Arm-Hand Steadiness, Manual Dexterity.
Specific to Cashiers
- Sales and Marketing
- Administration and Management
- Time Management
- Memorization
- Law and Government
- Trunk Strength
- Persuasion
Specific to Gambling Change Persons and Booth Cashiers
- Mathematical Reasoning
- Perceptual Speed
- Complex Problem Solving
- Written Expression
- Far Vision
- Writing
- Auditory Attention
Knowledge, skills & abilities O*NET rates as important for each occupation. “Shared” are common to both; the columns list what is distinctive to each (top by the order O*NET surfaces).
Tools & technology
Shared: Spreadsheet software .
Specific to Cashiers
Specific to Gambling Change Persons and Booth Cashiers
Full profiles
This page is a summary. See the complete source-backed profile for Cashiers or Gambling Change Persons and Booth Cashiers — tasks, the full skill graph, tools, work context, preparation, wages by percentile, industries, AI exposure and the AI work map.
More comparisons
Related occupations you can place side by side on the same sourced scale.
- Cashiers vs Counter and Rental Clerks
- Cashiers vs Tellers
- Cashiers vs Customer Service Representatives
- Cashiers vs Retail Salespersons
- Cashiers vs First-Line Supervisors of Retail Sales Workers
- Cashiers vs Postal Service Clerks
- Cashiers vs Pharmacy Aides
- Cashiers vs Order Clerks
Sources for this page
Every figure above traces to a named public dataset and the exact release below — not hand-written opinion. See the full methodology for what each measure does and does not mean.
- O*NET 30.3 U.S. Department of Labor / National Center for O*NET Development
- BLS Occupational Employment and Wage Statistics (OEWS) May 2024 U.S. Bureau of Labor Statistics
- BLS Employment Projections 2024–2034 U.S. Bureau of Labor Statistics
- Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27) Anthropic
- Microsoft “Working with AI” working-with-ai Microsoft Research
- “GPTs are GPTs” (Eloundou et al.) arXiv 2303.10130 OpenAI / academic
- AI Occupational Exposure (AIOE) Felten, Raj & Seamans academic
- ILO / Gmyrek et al. GenAI exposure gradient 2025 International Labour Organization
- IBS O*NET-SOC ↔ ISCO-08 occupation crosswalk 2022 Institute for Structural Research (IBS)
- Frey & Osborne (2013) frey-osborne-automation academic
- Dingel & Neiman (2020) dingel-neiman-workathome academic
Data compiled June 2, 2026. Figures are estimates, not advice.
Cite this page
Singulariki. "Cashiers vs Gambling Change Persons and Booth Cashiers." Singulariki: a source-backed encyclopedia of work. Built from O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; BLS Employment Projections 2024–2034; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27); Microsoft “Working with AI” working-with-ai; “GPTs are GPTs” (Eloundou et al.) arXiv 2303.10130; AI Occupational Exposure (AIOE) Felten, Raj & Seamans; ILO / Gmyrek et al. GenAI exposure gradient 2025; IBS O*NET-SOC ↔ ISCO-08 occupation crosswalk 2022; Frey & Osborne (2013) frey-osborne-automation; Dingel & Neiman (2020) dingel-neiman-workathome. Accessed June 7, 2026. https://singulariki.com/compare/cashiers-vs-gambling-change-persons-and-booth-cashiers
Singulariki. (2026). Cashiers vs Gambling Change Persons and Booth Cashiers. Singulariki: a source-backed encyclopedia of work. Retrieved June 7, 2026, from https://singulariki.com/compare/cashiers-vs-gambling-change-persons-and-booth-cashiers
@misc{singulariki-cashiers-vs-gambling-change-persons-and-booth-cashiers,
title = {Cashiers vs Gambling Change Persons and Booth Cashiers},
author = {{Singulariki}},
year = {2026},
note = {O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; BLS Employment Projections 2024–2034; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27); Microsoft “Working with AI” working-with-ai; “GPTs are GPTs” (Eloundou et al.) arXiv 2303.10130; AI Occupational Exposure (AIOE) Felten, Raj & Seamans; ILO / Gmyrek et al. GenAI exposure gradient 2025; IBS O*NET-SOC ↔ ISCO-08 occupation crosswalk 2022; Frey & Osborne (2013) frey-osborne-automation; Dingel & Neiman (2020) dingel-neiman-workathome. Accessed June 7, 2026},
url = {https://singulariki.com/compare/cashiers-vs-gambling-change-persons-and-booth-cashiers}
} Citations name the underlying public dataset releases — they reflect what this page is built from, not just the URL.