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Gambling Change Persons and Booth Cashiers vs New Accounts Clerks

Side-by-side · O*NET · BLS · AI-exposure research · Anthropic Economic Index

A factual, source-backed comparison of Gambling Change Persons and Booth Cashiers and New Accounts Clerks on the dimensions both occupations carry. Every figure is a position within an independent published dataset — not a verdict on which job is better, safer, or more “future-proof.”

Gambling Change Persons and Booth Cashiers New Accounts Clerks
Median pay · BLS OEWS
$34,810
$46,610
Employment · BLS OEWS
21,930
38,030
AI exposure (percentile) · task overlap, not automation
47th pct
89th pct

At a glance

Dimension Gambling Change Persons and Booth Cashiers New Accounts Clerks
Median pay $34,810 $46,610
Employment 21,930 38,030
Employment outlook (2024–34) · BLS projection Declining (-6.4%) Declining (-13.2%)
Annual openings · BLS projection 4,000 2,300
Typical education · O*NET Usually requires a high school diploma or GED, though some occupations may not. Most occupations in this zone require training in vocational schools, related on-the-job experience, or an associate's degree.
AI exposure · published exposure studies Moderate · 47th pct High · 89th pct
Global GenAI gradient · ILO ISCO-08 · via crosswalk 77th pct · 39% of tasks 99th pct · 64% of tasks
Observed AI use · Anthropic Economic Index Augmentation-leaning (42.2%)
Mostly remote-capable · Dingel–Neiman No No

Pay and employment are BLS OEWS estimates; outlook and openings are BLS 2024–2034 projections; AI exposure and observed-use figures come from separate research and reflect exposure and usage, not predictions that either job will disappear. Compare like with like.

Skills

Shared: Customer and Personal Service, Mathematics, Oral Comprehension, Oral Expression, Near Vision, Problem Sensitivity, Information Ordering, Speech Recognition, Reading Comprehension, Written Comprehension, Mathematical Reasoning, Number Facility, Speech Clarity, Active Listening, Speaking, Social Perceptiveness, Coordination, Service Orientation, Deductive Reasoning, Inductive Reasoning, English Language, Mathematics, Critical Thinking, Monitoring, Complex Problem Solving, Written Expression, Category Flexibility, Writing, Judgment and Decision Making, Public Safety and Security, Administrative, Computers and Electronics.

Specific to Gambling Change Persons and Booth Cashiers

  • Perceptual Speed
  • Arm-Hand Steadiness
  • Finger Dexterity
  • Selective Attention
  • Manual Dexterity
  • Far Vision
  • Time Sharing
  • Auditory Attention

Specific to New Accounts Clerks

  • Sales and Marketing
  • Economics and Accounting
  • Education and Training
  • Persuasion
  • Administration and Management
  • Time Management
  • Law and Government
  • Active Learning

Knowledge, skills & abilities O*NET rates as important for each occupation. “Shared” are common to both; the columns list what is distinctive to each (top by the order O*NET surfaces).

Tools & technology

Shared: Spreadsheet software , Word processing software .

Full profiles

This page is a summary. See the complete source-backed profile for Gambling Change Persons and Booth Cashiers or New Accounts Clerks — tasks, the full skill graph, tools, work context, preparation, wages by percentile, industries, AI exposure and the AI work map.

More comparisons

Related occupations you can place side by side on the same sourced scale.

Sources for this page

Every figure above traces to a named public dataset and the exact release below — not hand-written opinion. See the full methodology for what each measure does and does not mean.

Data compiled June 2, 2026. Figures are estimates, not advice.

Cite this page
Plain

Singulariki. "Gambling Change Persons and Booth Cashiers vs New Accounts Clerks." Singulariki: a source-backed encyclopedia of work. Built from O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; BLS Employment Projections 2024–2034; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27); Microsoft “Working with AI” working-with-ai; “GPTs are GPTs” (Eloundou et al.) arXiv 2303.10130; AI Occupational Exposure (AIOE) Felten, Raj & Seamans; ILO / Gmyrek et al. GenAI exposure gradient 2025; IBS O*NET-SOC ↔ ISCO-08 occupation crosswalk 2022; Frey & Osborne (2013) frey-osborne-automation; Dingel & Neiman (2020) dingel-neiman-workathome. Accessed June 7, 2026. https://singulariki.com/compare/gambling-change-persons-and-booth-cashiers-vs-new-accounts-clerks

APA

Singulariki. (2026). Gambling Change Persons and Booth Cashiers vs New Accounts Clerks. Singulariki: a source-backed encyclopedia of work. Retrieved June 7, 2026, from https://singulariki.com/compare/gambling-change-persons-and-booth-cashiers-vs-new-accounts-clerks

BibTeX
@misc{singulariki-gambling-change-persons-and-booth-cashiers-vs-new-accounts-clerks,
  title  = {Gambling Change Persons and Booth Cashiers vs New Accounts Clerks},
  author = {{Singulariki}},
  year   = {2026},
  note   = {O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; BLS Employment Projections 2024–2034; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27); Microsoft “Working with AI” working-with-ai; “GPTs are GPTs” (Eloundou et al.) arXiv 2303.10130; AI Occupational Exposure (AIOE) Felten, Raj & Seamans; ILO / Gmyrek et al. GenAI exposure gradient 2025; IBS O*NET-SOC ↔ ISCO-08 occupation crosswalk 2022; Frey & Osborne (2013) frey-osborne-automation; Dingel & Neiman (2020) dingel-neiman-workathome. Accessed June 7, 2026},
  url    = {https://singulariki.com/compare/gambling-change-persons-and-booth-cashiers-vs-new-accounts-clerks}
}

Citations name the underlying public dataset releases — they reflect what this page is built from, not just the URL.