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Athletes and Sports Competitors vs Amusement and Recreation Attendants

Side-by-side · O*NET · BLS · AI-exposure research · Anthropic Economic Index

A factual, source-backed comparison of Athletes and Sports Competitors and Amusement and Recreation Attendants on the dimensions both occupations carry. Every figure is a position within an independent published dataset — not a verdict on which job is better, safer, or more “future-proof.”

Athletes and Sports Competitors Amusement and Recreation Attendants
Median pay · BLS OEWS
$62,360
$30,490
Employment · BLS OEWS
14,370
371,590
AI exposure (percentile) · task overlap, not automation
74th pct
86th pct

At a glance

Dimension Athletes and Sports Competitors Amusement and Recreation Attendants
Median pay $62,360 $30,490
Employment 14,370 371,590
Employment outlook (2024–34) · BLS projection About average (+5.5%) About average (+3.4%)
Annual openings · BLS projection 2,100 102,400
Typical education · O*NET Usually requires a high school diploma or GED, though some occupations may not. Usually requires a high school diploma or GED, though some occupations may not.
AI exposure · published exposure studies High · 74th pct High · 86th pct
Global GenAI gradient · ILO ISCO-08 · via crosswalk 42nd pct · 23% of tasks 43rd pct · 24% of tasks
Observed AI use · Anthropic Economic Index Augmentation-leaning (53.0%)
Mostly remote-capable · Dingel–Neiman Yes No

Pay and employment are BLS OEWS estimates; outlook and openings are BLS 2024–2034 projections; AI exposure and observed-use figures come from separate research and reflect exposure and usage, not predictions that either job will disappear. Compare like with like.

Skills

Shared: Oral Comprehension, Speaking, Oral Expression, Problem Sensitivity, Active Listening, Critical Thinking, Administration and Management, English Language, Coordination, Speech Clarity, Customer and Personal Service, Near Vision, Deductive Reasoning, Inductive Reasoning, Multilimb Coordination, Far Vision, Speech Recognition, Communications and Media, Monitoring, Judgment and Decision Making, Written Comprehension, Information Ordering, Arm-Hand Steadiness, Trunk Strength, Education and Training, Sales and Marketing, Reading Comprehension, Social Perceptiveness, Selective Attention, Manual Dexterity, Mathematics, Active Learning.

Specific to Athletes and Sports Competitors

  • Static Strength
  • Stamina
  • Explosive Strength
  • Dynamic Strength
  • Gross Body Coordination
  • Personnel and Human Resources
  • Extent Flexibility
  • Gross Body Equilibrium

Specific to Amusement and Recreation Attendants

  • Public Safety and Security
  • Service Orientation
  • Computers and Electronics
  • Time Management
  • Written Expression
  • Control Precision
  • Writing
  • Persuasion

Knowledge, skills & abilities O*NET rates as important for each occupation. “Shared” are common to both; the columns list what is distinctive to each (top by the order O*NET surfaces).

Tools & technology

Shared: Web page creation and editing software , Spreadsheet software , Office suite software , Word processing software , Electronic mail software , Internet browser software .

Full profiles

This page is a summary. See the complete source-backed profile for Athletes and Sports Competitors or Amusement and Recreation Attendants — tasks, the full skill graph, tools, work context, preparation, wages by percentile, industries, AI exposure and the AI work map.

More comparisons

Related occupations you can place side by side on the same sourced scale.

Sources for this page

Every figure above traces to a named public dataset and the exact release below — not hand-written opinion. See the full methodology for what each measure does and does not mean.

Data compiled June 2, 2026. Figures are estimates, not advice.

Cite this page
Plain

Singulariki. "Athletes and Sports Competitors vs Amusement and Recreation Attendants." Singulariki: a source-backed encyclopedia of work. Built from O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; BLS Employment Projections 2024–2034; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27); Microsoft “Working with AI” working-with-ai; “GPTs are GPTs” (Eloundou et al.) arXiv 2303.10130; AI Occupational Exposure (AIOE) Felten, Raj & Seamans; ILO / Gmyrek et al. GenAI exposure gradient 2025; IBS O*NET-SOC ↔ ISCO-08 occupation crosswalk 2022; Frey & Osborne (2013) frey-osborne-automation; Dingel & Neiman (2020) dingel-neiman-workathome. Accessed June 7, 2026. https://singulariki.com/compare/athletes-and-sports-competitors-vs-amusement-and-recreation-attendants

APA

Singulariki. (2026). Athletes and Sports Competitors vs Amusement and Recreation Attendants. Singulariki: a source-backed encyclopedia of work. Retrieved June 7, 2026, from https://singulariki.com/compare/athletes-and-sports-competitors-vs-amusement-and-recreation-attendants

BibTeX
@misc{singulariki-athletes-and-sports-competitors-vs-amusement-and-recreation-attendants,
  title  = {Athletes and Sports Competitors vs Amusement and Recreation Attendants},
  author = {{Singulariki}},
  year   = {2026},
  note   = {O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; BLS Employment Projections 2024–2034; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27); Microsoft “Working with AI” working-with-ai; “GPTs are GPTs” (Eloundou et al.) arXiv 2303.10130; AI Occupational Exposure (AIOE) Felten, Raj & Seamans; ILO / Gmyrek et al. GenAI exposure gradient 2025; IBS O*NET-SOC ↔ ISCO-08 occupation crosswalk 2022; Frey & Osborne (2013) frey-osborne-automation; Dingel & Neiman (2020) dingel-neiman-workathome. Accessed June 7, 2026},
  url    = {https://singulariki.com/compare/athletes-and-sports-competitors-vs-amusement-and-recreation-attendants}
}

Citations name the underlying public dataset releases — they reflect what this page is built from, not just the URL.