Gross Body Coordination
Ability · O*NET work requirement
The ability to coordinate the movement of your arms, legs, and torso together when the whole body is in motion.
In the O*NET occupational database, Gross Body Coordination is an ability that work requires. O*NET rates how important it is (1–5) and what level of it a job needs (0–7) for every U.S. occupation. It is rated as important (3 or higher) in 31 of 894 occupations.
Breadth here means how widely O*NET rates this ability as important across occupations — not that it is rare, high-paying, or currently in employer demand.
Occupations that rely most on Gross Body Coordination
Ranked by O*NET importance to the occupation (1–5). Bars are sized against the 1–5 scale; the level column is what depth of the ability the job needs (0–7).
How AI is used by roles that need Gross Body Coordination
This ability is not itself "being automated" — but we can look at the roles for which O*NET rates it important and ask how those people actually use AI. This rolls the Anthropic Economic Index per-role signal up across those roles (importance-weighted). 45.2% of the 31 roles where this is important carry observed AI-usage data (14 roles).
Across those roles, 42.7% of AI conversations are people working with AI and 19.4% hand a task to AI , with an average autonomy of 3.90 / 5.
| Collaboration pattern | Share | What it means |
|---|---|---|
| task iteration | 21.2% | you and AI go back and forth |
| learning | 20.0% | you ask AI to explain or teach |
| directive | 14.6% | AI does it; you give the instruction |
| feedback loop | 4.8% | AI does it, then adjusts from your feedback |
| validation | 1.4% | you do it; AI checks your work |
Roles behind this signal
The roles where this ability is most important and that also have the most AEI data. "Works with AI" is the role's share of conversations that augment rather than automate.
| Occupation | Importance | Works with AI | Autonomy |
|---|---|---|---|
| Choreographers | 4.1 | 54.5% | 4.0/5 |
| Adapted Physical Education Specialists | 3.0 | 55.1% | 3.0/5 |
| Telecommunications Equipment Installers and Repairers, Except Line Installers | 3.0 | 23.4% | 4.0/5 |
| Fitness Trainers and Aerobics Instructors | 3.9 | 77.0% | 4.0/5 |
| Cement Masons and Concrete Finishers | 3.0 | 58.2% | 4.0/5 |
| Maintenance and Repair Workers, General | 3.0 | 40.7% | 4.0/5 |
| Merchandise Displayers and Window Trimmers | 3.0 | 73.3% | 4.0/5 |
| Athletes and Sports Competitors | 3.5 | — | 4.0/5 |
| Painters, Construction and Maintenance | 3.0 | — | — |
| Roofers | 3.4 | — | 4.0/5 |
| Structural Iron and Steel Workers | 3.1 | — | — |
| Insulation Workers, Mechanical | 3.0 | — | — |
Source: Anthropic Economic Index (2026-01-15-v4-plus-2025-03-27-v2) over a sample of Claude.ai Free and Pro conversations — not all AI tools and not the whole workforce. Shares are of observed conversations, weighted by how important this ability is to each role; some conversations are left unclassified by Anthropic's taxonomy, so shares need not sum to 100.
Industries that concentrate this
Where Gross Body Coordination matters most across the economy. Employment reach is the share of an industry's workers in occupations that significantly rely on Gross Body Coordination (O*NET importance ≥ 3 of 5). Concentration compares that reach to the national average industry, so a value above 1× means the requirement is more pervasive here than across the economy as a whole.
Nationally, about 2.2% of workers are in occupations that significantly rely on Gross Body Coordination (measured across 63 industries).
Sectors with the most such workers
| Sector | Workers | Employment reach |
|---|---|---|
| Construction | 767,040 | 9.4% |
| Real Estate and Rental and Leasing | 321,430 | 13.6% |
| Arts, Entertainment, and Recreation | 286,240 | 10.8% |
| Manufacturing | 249,090 | 2.0% |
| Agriculture, Forestry, Fishing and Hunting | 203,030 | 48.0% |
| Administrative and Support and Waste Management and Remediation Services | 183,400 | 2.0% |
| Educational Services | 181,090 | 1.3% |
| Retail Trade | 153,960 | 1.0% |
| Health Care and Social Assistance | 148,340 | 0.6% |
| Accommodation and Food Services | 139,620 | 1.0% |
| Wholesale Trade | 130,050 | 2.2% |
| Information | 117,220 | 4.0% |
Industries where it is most concentrated
| Industry | Level | Concentration | Employment reach |
|---|---|---|---|
| Painting and Wall Covering Contractors | National industry | 31.82× | 70.0% |
| Roofing Contractors | National industry | 23.36× | 51.4% |
| Agriculture, Forestry, Fishing and Hunting | Sector | 21.82× | 48.0% |
| Masonry Contractors | National industry | 18.59× | 40.9% |
| Poured Concrete Foundation and Structure Contractors | National industry | 16.09× | 35.4% |
| Fitness and Recreational Sports Centers | National industry | 15.14× | 33.3% |
| Other Building Equipment Contractors | National industry | 8.86× | 19.5% |
| Real Estate and Rental and Leasing | Sector | 6.18× | 13.6% |
| Arts, Entertainment, and Recreation | Sector | 4.91× | 10.8% |
| Drywall and Insulation Contractors | National industry | 4.5× | 9.9% |
| Construction | Sector | 4.27× | 9.4% |
| Landscaping Services | National industry | 2.68× | 5.9% |
Reach is a measure of how widespread a requirement is across an industry's workforce, not how intensively any individual uses it. Sector worker counts come from BLS OEWS employment; the significance threshold and tool use come from O*NET. Industries shown by concentration are filtered to a real worker base so a tiny specialty cannot top the list on rounding.
Related abilities, skills & knowledge
Capabilities required by many of the same occupations — a measure of which skills, knowledge and abilities tend to travel together, not a judgment of similarity.
| Capability | Type | Shared occupations |
|---|---|---|
| Gross Body Equilibrium | Ability | 26 |
| Dynamic Strength | Ability | 18 |
| Stamina | Ability | 25 |
| Extent Flexibility | Ability | 30 |
| Static Strength | Ability | 28 |
| Building and Construction | Knowledge | 18 |
| Trunk Strength | Ability | 31 |
| Depth Perception | Ability | 14 |
| Multilimb Coordination | Ability | 31 |
| Speed of Limb Movement | Ability | 4 |
| Explosive Strength | Ability | 4 |
| Response Orientation | Ability | 8 |
Sources for this page
Every figure above traces to a named public dataset and the exact release below — not hand-written opinion. See the full methodology for what each measure does and does not mean.
- O*NET 30.3 U.S. Department of Labor / National Center for O*NET Development
- BLS Occupational Employment and Wage Statistics (OEWS) May 2024 U.S. Bureau of Labor Statistics
- Census NAICS 2022 U.S. Census Bureau
- Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27) Anthropic
Data compiled June 2, 2026. Figures are estimates, not advice.
Cite this page
Singulariki. "Gross Body Coordination." Singulariki: a source-backed encyclopedia of work. Built from O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; Census NAICS 2022; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27). Accessed June 7, 2026. https://singulariki.com/abilities/gross-body-coordination
Singulariki. (2026). Gross Body Coordination. Singulariki: a source-backed encyclopedia of work. Retrieved June 7, 2026, from https://singulariki.com/abilities/gross-body-coordination
@misc{singulariki-gross-body-coordination,
title = {Gross Body Coordination},
author = {{Singulariki}},
year = {2026},
note = {O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; Census NAICS 2022; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27). Accessed June 7, 2026},
url = {https://singulariki.com/abilities/gross-body-coordination}
} Citations name the underlying public dataset releases — they reflect what this page is built from, not just the URL.