Design
Knowledge · O*NET work requirement
Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
In the O*NET occupational database, Design is an area of knowledge that work requires. O*NET rates how important it is (1–5) and what level of it a job needs (0–7) for every U.S. occupation. It is rated as important (3 or higher) in 183 of 894 occupations.
Breadth here means how widely O*NET rates this area of knowledge as important across occupations — not that it is rare, high-paying, or currently in employer demand.
Occupations that rely most on Design
Ranked by O*NET importance to the occupation (1–5). Bars are sized against the 1–5 scale; the level column is what depth of the area of knowledge the job needs (0–7).
Showing the top 40 of 183 occupations where this is important.
How AI is used by roles that need Design
This area of knowledge is not itself "being automated" — but we can look at the roles for which O*NET rates it important and ask how those people actually use AI. This rolls the Anthropic Economic Index per-role signal up across those roles (importance-weighted). 55.7% of the 183 roles where this is important carry observed AI-usage data (102 roles).
Across those roles, 41.4% of AI conversations are people working with AI and 31.2% hand a task to AI , with an average autonomy of 3.64 / 5.
| Collaboration pattern | Share | What it means |
|---|---|---|
| directive | 28.6% | AI does it; you give the instruction |
| task iteration | 24.9% | you and AI go back and forth |
| learning | 15.0% | you ask AI to explain or teach |
| feedback loop | 2.6% | AI does it, then adjusts from your feedback |
| validation | 1.6% | you do it; AI checks your work |
Roles behind this signal
The roles where this area of knowledge is most important and that also have the most AEI data. "Works with AI" is the role's share of conversations that augment rather than automate.
| Occupation | Importance | Works with AI | Autonomy |
|---|---|---|---|
| Engineering Teachers, Postsecondary | 4.6 | 67.0% | 4.0/5 |
| Architecture Teachers, Postsecondary | 4.5 | 65.7% | 3.8/5 |
| Computer Science Teachers, Postsecondary | 3.5 | 68.5% | 4.0/5 |
| Multimedia Artists and Animators | 4.2 | 52.1% | 4.0/5 |
| Computer Hardware Engineers | 4.1 | 52.2% | 4.0/5 |
| Vocational Education Teachers, Postsecondary | 3.2 | 64.4% | 4.0/5 |
| Operations Research Analysts | 3.1 | 55.2% | 4.0/5 |
| Fine Artists, Including Painters, Sculptors, and Illustrators | 4.3 | 50.0% | 4.0/5 |
| Robotics Engineers | 4.6 | 42.0% | 4.0/5 |
| Graphic Designers | 4.7 | 48.5% | 4.0/5 |
| Art Directors | 4.3 | 54.1% | 3.0/5 |
| Photonics Engineers | 4.0 | 63.5% | 4.0/5 |
Source: Anthropic Economic Index (2026-01-15-v4-plus-2025-03-27-v2) over a sample of Claude.ai Free and Pro conversations — not all AI tools and not the whole workforce. Shares are of observed conversations, weighted by how important this area of knowledge is to each role; some conversations are left unclassified by Anthropic's taxonomy, so shares need not sum to 100.
Industries that concentrate this
Where Design matters most across the economy. Employment reach is the share of an industry's workers in occupations that significantly rely on Design (O*NET importance ≥ 3 of 5). Concentration compares that reach to the national average industry, so a value above 1× means the requirement is more pervasive here than across the economy as a whole.
Nationally, about 8.4% of workers are in occupations that significantly rely on Design (measured across 67 industries).
Sectors with the most such workers
| Sector | Workers | Employment reach |
|---|---|---|
| Construction | 3,733,920 | 46.0% |
| Manufacturing | 2,697,980 | 21.1% |
| Professional, Scientific, and Technical Services | 2,001,800 | 18.6% |
| Wholesale Trade | 619,400 | 10.3% |
| Administrative and Support and Waste Management and Remediation Services | 507,230 | 5.6% |
| Educational Services | 399,770 | 2.9% |
| Information | 395,360 | 13.6% |
| Management of Companies and Enterprises | 296,870 | 10.6% |
| Transportation and Warehousing | 232,510 | 3.1% |
| Retail Trade | 229,300 | 1.5% |
| Other Services (except Public Administration) | 204,420 | 4.6% |
| Utilities | 184,750 | 31.9% |
Industries where it is most concentrated
| Industry | Level | Concentration | Employment reach |
|---|---|---|---|
| Electrical Contractors and Other Wiring Installation Contractors | National industry | 8.4× | 70.6% |
| Roofing Contractors | National industry | 8.04× | 67.5% |
| Plumbing, Heating, and Air-Conditioning Contractors | National industry | 7.79× | 65.4% |
| Engineering Services | National industry | 6.87× | 57.7% |
| Masonry Contractors | National industry | 6.76× | 56.8% |
| Solar Electric Power Generation | National industry | 5.96× | 50.1% |
| Machine Shops | National industry | 5.64× | 47.4% |
| Fossil Fuel Electric Power Generation | National industry | 5.6× | 47.0% |
| Construction | Sector | 5.48× | 46.0% |
| Nuclear Electric Power Generation | National industry | 5.13× | 43.1% |
| Jewelry and Silverware Manufacturing | National industry | 4.52× | 38.0% |
| Other Building Equipment Contractors | National industry | 4.36× | 36.6% |
Reach is a measure of how widespread a requirement is across an industry's workforce, not how intensively any individual uses it. Sector worker counts come from BLS OEWS employment; the significance threshold and tool use come from O*NET. Industries shown by concentration are filtered to a real worker base so a tiny specialty cannot top the list on rounding.
Related knowledge, skills & abilities
Capabilities required by many of the same occupations — a measure of which skills, knowledge and abilities tend to travel together, not a judgment of similarity.
| Capability | Type | Shared occupations |
|---|---|---|
| Engineering and Technology | Knowledge | 134 |
| Visualization | Ability | 152 |
| Mechanical | Knowledge | 120 |
| Physics | Knowledge | 72 |
| Building and Construction | Knowledge | 72 |
| Production and Processing | Knowledge | 103 |
| Mathematics | Knowledge | 160 |
| Mathematics | Basic skill | 90 |
| Quality Control Analysis | Cross-functional skill | 89 |
| Mathematical Reasoning | Ability | 92 |
| Operations Analysis | Cross-functional skill | 54 |
| Number Facility | Ability | 79 |
Sources for this page
Every figure above traces to a named public dataset and the exact release below — not hand-written opinion. See the full methodology for what each measure does and does not mean.
- O*NET 30.3 U.S. Department of Labor / National Center for O*NET Development
- BLS Occupational Employment and Wage Statistics (OEWS) May 2024 U.S. Bureau of Labor Statistics
- Census NAICS 2022 U.S. Census Bureau
- Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27) Anthropic
Data compiled June 2, 2026. Figures are estimates, not advice.
Cite this page
Singulariki. "Design." Singulariki: a source-backed encyclopedia of work. Built from O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; Census NAICS 2022; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27). Accessed June 7, 2026. https://singulariki.com/knowledge/design
Singulariki. (2026). Design. Singulariki: a source-backed encyclopedia of work. Retrieved June 7, 2026, from https://singulariki.com/knowledge/design
@misc{singulariki-design,
title = {Design},
author = {{Singulariki}},
year = {2026},
note = {O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; Census NAICS 2022; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27). Accessed June 7, 2026},
url = {https://singulariki.com/knowledge/design}
} Citations name the underlying public dataset releases — they reflect what this page is built from, not just the URL.