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Gambling Managers

Occupation · SOC 11-9071.00

Plan, direct, or coordinate gambling operations in a casino. May formulate house rules.

Also called: Casino Manager · Casino Shift Manager · Slot Manager · Table Games Manager · Casino Operations Manager · Gaming Manager · Pit Manager · Shift Manager · Slot Operations Manager · Table Games Shift Manager · Baccarat Manager · Bingo Manager

Job family: Management Occupations

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Download .md

A source-stamped Markdown brief of this occupation — paste it into an agent, or fetch /roles/role-11-9071-00/context.md directly.

AI work map

A fast read on where AI already shows up in this occupation, where it stays a copilot, where humans remain in the loop, and what the labor market is doing. Built from observed Claude.ai conversations mapped to O*NET tasks and from published research — measures of usage and exposure, not advice or predictions that the job is going away.

Keep a human in the loop

Task areas where a human was still judged necessary in a large share of observed conversations — not a safety ruling, an observed-need signal.

  • Explain and interpret house rules, such as game rules or betting limits. · 94.1% need a human
See the boundary tasks →

67th-percentile task overlap — yet about 600 openings a year (+1.2% projected, BLS) . What exposure means →

AI & job outlook

What today's research says about this occupation's exposure to AI, how AI is actually being used in it, and where employment is headed. These are positions within published studies — measures of exposure and usage, not predictions that this job will disappear.

Exposure to current AI

Each study uses its own scale, so the raw scores are not comparable across rows — the percentile (this job's rank among all U.S. occupations with data) is the comparable figure, and sizes the bars.

Measure Rank vs all occupations Percentile Score
Overall AI exposure (Felten et al.) High 68th 0.8
LLM task exposure, γ (OpenAI / Eloundou) High 68th 0.8
AI assistant applicability (Microsoft) Moderate 64th 0.2

OpenAI's exposure study scores tasks three ways: with a language model alone (α 0.3), with simple added tooling (β 0.6), and including AI-powered software (γ 0.8). Higher means more of the job's tasks could be done at least twice as fast — not that they will be automated away.

This job mostly cannot be done remotely (Dingel–Neiman) — its hands-on tasks sit outside what software-based AI reaches.

Historical automation estimate (2013)

A pre-LLM (2013) estimate of how automatable this job is by computerization and robotics. Shown for historical context only — it is not part of any current AI ranking.

Frey–Osborne probability 0.1 · 28th percentile among occupations · Low

How AI is actually used in this job

Among measured AI assistant conversations mapped to this occupation (Anthropic Economic Index, 2026-01-15), these task types came up most. These are shares of observed AI conversations — not shares of the job, of worker time, or of what could be automated.

Market or promote the casino to bring in business. 0.3%

Job outlook

Independent U.S. Bureau of Labor Statistics employment projection for 2024–2034 — a labor-market forecast, not an AI-impact forecast.

Outlook About average · +1.2% by 2034
Projected annual openings 600
Employment 2024 → 2034 5,100 → 5,200

“Annual openings” counts new jobs plus replacements for workers who leave the occupation, so it can be large even when growth is modest.

Where this work sits on the global GenAI gradient

The ILO's 2025 global study scores generative-AI exposure on the international ISCO-08 occupation system, not US SOC. Bridged through the published (and approximate, many-to-many) IBS O*NET-SOC ↔ ISCO-08 crosswalk, this US occupation corresponds to the international occupation below. Exposure here means how much of the work's tasks today's AI can attempt — task overlap, not automation, adoption, or jobs lost.

32% mean task exposure (2025)
60th percentile of 427 placed occupations
−1 pts shift 2023 → 2025
International occupation (ISCO-08) Task exposure (2025) Most tasks fall in
Sports, Recreation and Cultural Centre Managers · 1431 32% Minimal

Read the whole six-band gradient on the GenAI exposure gradient page. The crosswalk is approximate: a US occupation can map to several international ones, and the ILO scores describe the international occupation, not this exact US role.

Working with AI in this job

How people actually apply AI to this occupation's tasks, from Claude.ai (Free and Pro) conversations in the Anthropic Economic Index, 2026-01-15. This is one AI assistant's consumer sample — not all AI, not the whole workforce. Autonomy and the collaboration mix are model-rated estimates; figures below the sample floor are hidden.

Typical AI autonomy 4.0 / 5 · higher = AI acts more independently

What people delegate to AI

The role's most common tasks in AI conversations, each tagged with how people work with the AI on it. “Usage” is the share of observed conversations, not of the job.

Task How Usage
Explain and interpret house rules, such as game rules or betting limits. 0.3%

Where a human is still needed

Tasks where the model most often judged that a person remained necessary — a useful read on the current boundary, not a guarantee.

Explain and interpret house rules, such as game rules or betting limits. 94.1%

What people most often hand AI here

Example prompts phrased from the tasks people most often delegate to AI in this occupation (Anthropic Economic Index). Each shows the underlying measured task and its share of observed AI use. They are suggested phrasings of real tasks — starting points, not endorsed instructions.

  • Help me explain and interpret house rules, such as game rules or betting limits.

    From: Explain and interpret house rules, such as game rules or betting limits. · 0.3% of measured AI use

Tasks

All 19 tasks O*NET lists for this occupation, ordered by importance. Each links to its own page with AI-exposure and observed-use detail.

Emerging tasks

Newer responsibilities O*NET has flagged as growing for this occupation.

  • Monitor the performance of the gaming floor, relocating games and installing new games as necessary.

Work activities

Knowledge, skills & abilities

O*NET importance rating, from 1 (not important) to 5 (extremely important).

Knowledge

Customer and Personal Service 4.3
English Language 4.2
Administration and Management 4.2
Mathematics 4.2
Personnel and Human Resources 4.0
Administrative 3.8
Computers and Electronics 3.5
Economics and Accounting 3.5
Education and Training 3.4
Public Safety and Security 3.4

Essential skills

Critical Thinking 4.0
Speaking 3.9
Monitoring 3.9
Active Listening 3.8
Writing 3.6
Reading Comprehension 3.5
Active Learning 3.5
Learning Strategies 3.3

Transferable skills

Management of Personnel Resources 4.0
Social Perceptiveness 3.8
Coordination 3.8
Service Orientation 3.8
Complex Problem Solving 3.8
Judgment and Decision Making 3.8
Time Management 3.8
Persuasion 3.5
Instructing 3.5
Negotiation 3.3

Abilities

Oral Expression 4.0
Oral Comprehension 3.9
Inductive Reasoning 3.9
Problem Sensitivity 3.8
Deductive Reasoning 3.8
Speech Recognition 3.8
Speech Clarity 3.8
Near Vision 3.6
Written Expression 3.5
Information Ordering 3.5
Written Comprehension 3.4
Far Vision 3.4

Skills in demand

Skills employers ask for in job postings for this occupation (Lightcast), with whether each is a common or specialized skill.

Tools & technology

Example Category
Microsoft Excel Spreadsheet software Hot technology In demand
Microsoft Office software Office suite software Hot technology In demand
Microsoft Outlook Electronic mail software Hot technology In demand
Microsoft PowerPoint Presentation software Hot technology
Microsoft Word Word processing software Hot technology
Employee scheduling software Calendar and scheduling software
Human resources management system HRMS Human resources software
Web browser software Internet browser software

Work context

How characteristic each condition is of the job, on O*NET's 1–5 context scale (higher = more present in day-to-day work). Each condition links to how it varies across all occupations.

Face-to-Face Discussions with Individuals and Within Teams 4.9
Contact With Others 4.8
Indoors, Environmentally Controlled 4.8
Work With or Contribute to a Work Group or Team 4.8
Deal With External Customers or the Public in General 4.7
Frequency of Decision Making 4.7
Coordinate or Lead Others in Accomplishing Work Activities 4.6
Importance of Being Exact or Accurate 4.5
E-Mail 4.5
Impact of Decisions on Co-workers or Company Results 4.4
Freedom to Make Decisions 4.3
Health and Safety of Other Workers 4.3
Telephone Conversations 4.2
Determine Tasks, Priorities and Goals 4.2
Work Outcomes and Results of Other Workers 4.1
Dealing With Unpleasant, Angry, or Discourteous People 3.9
Conflict Situations 3.9
Time Pressure 3.9
Physical Proximity 3.8
Importance of Repeating Same Tasks 3.7
Written Letters and Memos 3.7
Consequence of Error 3.5
Spend Time Standing 3.5
Spend Time Walking or Running 3.2
Level of Competition 3.1
Spend Time Making Repetitive Motions 3.0
Spend Time Sitting 3.0
Exposed to Sounds, Noise Levels that are Distracting or Uncomfortable 2.9
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls 2.9
Public Speaking 2.7
Degree of Automation 2.4
Exposed to Contaminants 2.4
Spend Time Bending or Twisting Your Body 2.1
Dealing with Violent or Physically Aggressive People 1.9
Exposed to Extremely Bright or Inadequate Lighting Conditions 1.8
Spend Time Kneeling, Crouching, Stooping, or Crawling 1.6
In an Enclosed Vehicle or Operate Enclosed Equipment 1.5
Wear Common Protective or Safety Equipment such as Safety Shoes, Glasses, Gloves, Hearing Protection, Hard Hats, or Life Jackets 1.5
Pace Determined by Speed of Equipment 1.5
Indoors, Not Environmentally Controlled 1.5

How to get in

Job zone
Zone 2 — Job Zone 1-2: Very Little to Some Preparation Needed
Education
Usually requires a high school diploma or GED, though some occupations may not.
Typical entry-level education
High school diploma or equivalent · BLS, the typical path — not a requirement
Related experience
Some occupations may need little or no previous experience; others require several months to a year of experience. For example, landscaping and groundskeeping workers might require very little training or previous experience, while agricultural equipment operators can benefit from on-the job training.
Preparation level
SVP (Below 6.0) — total schooling plus on-the-job experience.

What to study: Business, Management, Marketing, and Related Support Services . Fields of study crosswalked to this occupation (NCES CIP–SOC), not a requirement.

Education of current workers

Share of people in this occupation at each level of education.

High School Diploma 56.5%
Some College Courses 30.0%
Post-Secondary Certificate 6.7%
Bachelor's Degree 6.7%

Interests & work styles

The interests and personal qualities O*NET associates with people who do this work.

Work styles

Dependability 7.0
Attention to Detail 6.0
Integrity 5.0
Social Orientation 4.0
Self-Control 3.0

Career interests (Holland / RIASEC)

Enterprising 6.7
Conventional 5.5
Social 2.9
Realistic 2.8

Interest areas

Management/Administration 6.4
Business Initiatives 4.5
Accounting 3.9
Human Resources 3.8
Sales 3.5
Personal Service 2.9
Finance 2.9

Wages & employment

U.S. · annual wages (BLS OEWS)

$52k10th$70k25th$86kMedian$120k75th$165k90th
Annual wages by percentile — U.S. (BLS OEWS). The light band spans the 10th–90th percentile; the darker band is the middle half (25th–75th); the line is the median.
5k20245k2034 (proj.)+1.2% · About average
Projected U.S. employment, 2024–2034 (BLS Employment Projections). A labor-market forecast for the occupation, not an AI-impact forecast.
10th percentile $51,670
25th percentile $70,190
Median (50th) $85,580
75th percentile $120,490
90th percentile $165,220
People employed 4,620

Industries that employ this occupation

Where these workers are employed, by number of jobs (national, BLS OEWS). Pay shown is the occupation's national median, not industry-specific.

Industry Workers National median pay
Arts, Entertainment, and Recreation · Sector 2,360 $82,230
Accommodation and Food Services · Sector 1,890 $94,430
Casino Hotels · National industry 1,890 $94,440
Management of Companies and Enterprises · Sector 80 $143,180

Where this work is most concentrated

Industries where this occupation is far more common than in the economy as a whole. The location quotient is how many times more concentrated it is here (a value of 5 means five times its economy-wide share).

Industry Concentration Workers
Casino Hotels · National industry 187.17× 1,890
Arts, Entertainment, and Recreation · Sector 29.81× 2,360
Accommodation and Food Services · Sector 4.43× 1,890

Part of the Hospitality, Events, & Tourism career cluster.

Exposure quadrant: AI task-overlap percentile vs Median pay Gambling Managers sits at the 67th percentile of AI task-overlap and the 75th percentile of median pay, placed here against 12 adjacent occupations on the same two axes. Lower overlap · higher pay Higher overlap · higher pay Higher overlap · lower pay Lower overlap · lower pay Gambling Managers Umpires, Referees, and Other Sports Officials Food Service Managers Gambling Dealers Gambling Surveillance Officers and Gambling Investigators Gambling Cage Workers General and Operations Managers First-Line Supervisors of Gambling Services Workers Lodging Managers Financial Managers AI task-overlap percentile → ↑ Median pay
AI task-overlap percentile (horizontal) vs. median-pay percentile (vertical), across all scored occupations. This occupation is highlighted; related occupations are plotted alongside it. Overlap measures shared tasks with AI, not automation.

Side-by-side comparisons place two occupations’ pay, preparation, skills, and AI exposure on the same page — same data, same scale, no forecast.

What you can do with this

Options the data surfaces for Gambling Managers — not advice or a forecast. Each is a real cross-link you can follow into the evidence.

Write a report on thisheadline · factoids · citation

Gambling Managers show 67th-percentile AI task overlap — and about 600 annual U.S. openings

  • Gambling Managers rank in the 67th percentile (High band) for AI task overlap across U.S. occupations — a measure of how much of the work today's AI can attempt, not how much is automated.Eloundou et al. (GPTs are GPTs) + Felten AIOE
  • The occupation is projected to see about 600 U.S. job openings per year (2024–34), counting growth and replacement — a labor-demand projection made independently of AI.BLS Employment Projections 2024–34
  • BLS projects employment to be about average (+1.2%) from 2024 to 2034.BLS Employment Projections 2024–34
  • Median annual pay is $85,580, across about 4,620 U.S. workers.BLS OEWS (May 2024)
Copy the whole kit
Gambling Managers show 67th-percentile AI task overlap — and about 600 annual U.S. openings

• Gambling Managers rank in the 67th percentile (High band) for AI task overlap across U.S. occupations — a measure of how much of the work today's AI can attempt, not how much is automated. (Eloundou et al. (GPTs are GPTs) + Felten AIOE)
• The occupation is projected to see about 600 U.S. job openings per year (2024–34), counting growth and replacement — a labor-demand projection made independently of AI. (BLS Employment Projections 2024–34)
• BLS projects employment to be about average (+1.2%) from 2024 to 2034. (BLS Employment Projections 2024–34)
• Median annual pay is $85,580, across about 4,620 U.S. workers. (BLS OEWS (May 2024))

Source: Singulariki — "Gambling Managers". https://singulariki.com/roles/role-11-9071-00
Note: AI task overlap measures what today's AI can attempt, not automation, job loss, or a forecast.

AssetsShare imageMethodology & sourcesPress & newsroomThe newsroom

Every line is built only from figures this page already shows and cites. AI task overlap means what today's AI can attempt — not automation, job loss, or a forecast.

Sources for this page

Every figure above traces to a named public dataset and the exact release below — not hand-written opinion. See the full methodology for what each measure does and does not mean.

Data compiled June 2, 2026. Figures are estimates, not advice.

Cite this page
Plain

Singulariki. "Gambling Managers." Singulariki: a source-backed encyclopedia of work. Built from O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; BLS Employment Projections 2024–2034; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27); Microsoft “Working with AI” working-with-ai; “GPTs are GPTs” (Eloundou et al.) arXiv 2303.10130; AI Occupational Exposure (AIOE) Felten, Raj & Seamans; ILO / Gmyrek et al. GenAI exposure gradient 2025; IBS O*NET-SOC ↔ ISCO-08 occupation crosswalk 2022; Frey & Osborne (2013) frey-osborne-automation; Dingel & Neiman (2020) dingel-neiman-workathome. Accessed June 7, 2026. https://singulariki.com/roles/role-11-9071-00

APA

Singulariki. (2026). Gambling Managers. Singulariki: a source-backed encyclopedia of work. Retrieved June 7, 2026, from https://singulariki.com/roles/role-11-9071-00

BibTeX
@misc{singulariki-role-11-9071-00,
  title  = {Gambling Managers},
  author = {{Singulariki}},
  year   = {2026},
  note   = {O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; BLS Employment Projections 2024–2034; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27); Microsoft “Working with AI” working-with-ai; “GPTs are GPTs” (Eloundou et al.) arXiv 2303.10130; AI Occupational Exposure (AIOE) Felten, Raj & Seamans; ILO / Gmyrek et al. GenAI exposure gradient 2025; IBS O*NET-SOC ↔ ISCO-08 occupation crosswalk 2022; Frey & Osborne (2013) frey-osborne-automation; Dingel & Neiman (2020) dingel-neiman-workathome. Accessed June 7, 2026},
  url    = {https://singulariki.com/roles/role-11-9071-00}
}

Citations name the underlying public dataset releases — they reflect what this page is built from, not just the URL.

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