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Audio and Video Technicians

Occupation · SOC 27-4011.00

Set up, maintain, and dismantle audio and video equipment, such as microphones, sound speakers, connecting wires and cables, sound and mixing boards, video cameras, video monitors and servers, and related electronic equipment for live or recorded events, such as concerts, meetings, conventions, presentations, podcasts, news conferences, and sporting events.

Also called: AV Tech (Audio Visual Technician) · Audio Visual Specialist (AV Specialist) · Media Technician · Operations Technician · Audio Technician · Stagehand · Video Technician · AV Installation Tech (Audiovisual Installation Technician) · AV Production Specialist (Audio Visual Production Specialist) · AV Specialist (Audiovisual Specialist) · AV Tech (Audiovisual Technician) · Audio Installer

Job family: Arts, Design, Entertainment, Sports, and Media Occupations

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Download .md

A source-stamped Markdown brief of this occupation — paste it into an agent, or fetch /roles/role-27-4011-00/context.md directly.

AI work map

A fast read on where AI already shows up in this occupation, where it stays a copilot, where humans remain in the loop, and what the labor market is doing. Built from observed Claude.ai conversations mapped to O*NET tasks and from published research — measures of usage and exposure, not advice or predictions that the job is going away.

Often handed to AI

Task areas most often handled directively in observed AI conversations — candidates to delegate with light review.

  • Edit videotapes by erasing and removing portions of programs and adding video or sound as required. · 0.5%
See how AI is used here →

Use as a copilot

Task areas where people work with AI — iterating, learning, or checking — staying in the loop rather than handing the task off.

  • Produce rough and finished graphics and graphic designs. · 3.8%
  • Develop manuals, texts, workbooks, or related materials for use in conjunction with production materials or for training. · 2.7%
  • Determine formats, approaches, content, levels, and mediums to effectively meet objectives within budgetary constraints, using research, knowledge, and training. · 0.4%
See collaboration patterns →

Keep a human in the loop

Task areas where a human was still judged necessary in a large share of observed conversations — not a safety ruling, an observed-need signal.

  • Determine formats, approaches, content, levels, and mediums to effectively meet objectives within budgetary constraints, using research, knowledge, and training. · 94.7% need a human
  • Develop manuals, texts, workbooks, or related materials for use in conjunction with production materials or for training. · 94.5% need a human
  • Edit videotapes by erasing and removing portions of programs and adding video or sound as required. · 84.3% need a human
See the boundary tasks →

54th-percentile task overlap — yet about 7,300 openings a year (+3.3% projected, BLS), and observed AI use leans 5161% copilot, not hand-off (AEI) . What exposure means →

AI & job outlook

What today's research says about this occupation's exposure to AI, how AI is actually being used in it, and where employment is headed. These are positions within published studies — measures of exposure and usage, not predictions that this job will disappear.

Exposure to current AI

Each study uses its own scale, so the raw scores are not comparable across rows — the percentile (this job's rank among all U.S. occupations with data) is the comparable figure, and sizes the bars.

Measure Rank vs all occupations Percentile Score
Overall AI exposure (Felten et al.) Moderate 48th -0.0
LLM task exposure, γ (OpenAI / Eloundou) Moderate 59th 0.8
AI assistant applicability (Microsoft) Moderate 59th 0.2

OpenAI's exposure study scores tasks three ways: with a language model alone (α 0.1), with simple added tooling (β 0.4), and including AI-powered software (γ 0.8). Higher means more of the job's tasks could be done at least twice as fast — not that they will be automated away.

Most of this job's tasks can be done remotely (Dingel–Neiman), which tends to track with higher digital and AI exposure.

Historical automation estimate (2013)

A pre-LLM (2013) estimate of how automatable this job is by computerization and robotics. Shown for historical context only — it is not part of any current AI ranking.

Frey–Osborne probability 0.6 · 49th percentile among occupations · Moderate

How AI is actually used in this job

Among measured AI assistant conversations mapped to this occupation (Anthropic Economic Index, 2026-01-15), these task types came up most. These are shares of observed AI conversations — not shares of the job, of worker time, or of what could be automated.

Determine formats, approaches, content, levels, and mediums to effectively meet objectives within budgetary constraints, using research, knowledge, and training. 1.5%
Produce rough and finished graphics and graphic designs. 1.5%
Develop manuals, texts, workbooks, or related materials for use in conjunction with production materials or for training. 0.9%
Diagnose and resolve media system problems. 0.6%
Install, adjust, and operate electronic equipment to record, edit, and transmit radio and television programs, motion pictures, video conferencing, or multimedia presentations. 0.5%
Edit videotapes by erasing and removing portions of programs and adding video or sound as required. 0.4%

Job outlook

Independent U.S. Bureau of Labor Statistics employment projection for 2024–2034 — a labor-market forecast, not an AI-impact forecast.

Outlook About average · +3.3% by 2034
Projected annual openings 7,300
Employment 2024 → 2034 92,300 → 95,400

“Annual openings” counts new jobs plus replacements for workers who leave the occupation, so it can be large even when growth is modest.

Where this work sits on the global GenAI gradient

The ILO's 2025 global study scores generative-AI exposure on the international ISCO-08 occupation system, not US SOC. Bridged through the published (and approximate, many-to-many) IBS O*NET-SOC ↔ ISCO-08 crosswalk, this US occupation corresponds to the international occupation below. Exposure here means how much of the work's tasks today's AI can attempt — task overlap, not automation, adoption, or jobs lost.

35% mean task exposure (2025)
65th percentile of 427 placed occupations
−1 pts shift 2023 → 2025
International occupation (ISCO-08) Task exposure (2025) Most tasks fall in
Broadcasting and Audio-visual Technicians · 3521 35% Minimal

Read the whole six-band gradient on the GenAI exposure gradient page. The crosswalk is approximate: a US occupation can map to several international ones, and the ILO scores describe the international occupation, not this exact US role.

Working with AI in this job

How people actually apply AI to this occupation's tasks, from Claude.ai (Free and Pro) conversations in the Anthropic Economic Index, 2026-01-15. This is one AI assistant's consumer sample — not all AI, not the whole workforce. Autonomy and the collaboration mix are model-rated estimates; figures below the sample floor are hidden.

Augmentation vs. automation 51.6% working with AI · 37.5% handed to AI
Most common way people use AI here Iteration · you and AI go back and forth
Typical AI autonomy 4.0 / 5 · higher = AI acts more independently
Used for work (vs. personal / coursework) 60.5%

What people delegate to AI

The role's most common tasks in AI conversations, each tagged with how people work with the AI on it. “Usage” is the share of observed conversations, not of the job.

Task How Usage
Produce rough and finished graphics and graphic designs. Iteration 3.8%
Develop manuals, texts, workbooks, or related materials for use in conjunction with production materials or for training. Iteration 2.7%
Edit videotapes by erasing and removing portions of programs and adding video or sound as required. Directive 0.5%
Determine formats, approaches, content, levels, and mediums to effectively meet objectives within budgetary constraints, using research, knowledge, and training. Iteration 0.4%
Diagnose and resolve media system problems. 0.3%

Where a human is still needed

Tasks where the model most often judged that a person remained necessary — a useful read on the current boundary, not a guarantee.

Determine formats, approaches, content, levels, and mediums to effectively meet objectives within budgetary constraints, using research, knowledge, and training. 94.7%
Develop manuals, texts, workbooks, or related materials for use in conjunction with production materials or for training. 94.5%
Edit videotapes by erasing and removing portions of programs and adding video or sound as required. 84.3%
Diagnose and resolve media system problems. 83.9%
Produce rough and finished graphics and graphic designs. 72.1%

What people most often hand AI here

Example prompts phrased from the tasks people most often delegate to AI in this occupation (Anthropic Economic Index). Each shows the underlying measured task and its share of observed AI use. They are suggested phrasings of real tasks — starting points, not endorsed instructions.

  • Help me produce rough and finished graphics and graphic designs.

    From: Produce rough and finished graphics and graphic designs. · 3.8% of measured AI use · task iteration

  • Help me develop manuals, texts, workbooks, or related materials for use in conjunction with production materials or for training.

    From: Develop manuals, texts, workbooks, or related materials for use in conjunction with production materials or for training. · 2.7% of measured AI use · task iteration

  • Help me edit videotapes by erasing and removing portions of programs and adding video or sound as required.

    From: Edit videotapes by erasing and removing portions of programs and adding video or sound as required. · 0.5% of measured AI use · directive

  • Help me determine formats, approaches, content, levels, and mediums to effectively meet objectives within budgetary constraints, using research, knowledge, and training.

    From: Determine formats, approaches, content, levels, and mediums to effectively meet objectives within budgetary constraints, using research, knowledge, and training. · 0.4% of measured AI use · task iteration

Tasks

All 29 tasks O*NET lists for this occupation, ordered by importance. Each links to its own page with AI-exposure and observed-use detail.

Emerging tasks

Newer responsibilities O*NET has flagged as growing for this occupation.

  • Operate drones for aerial videography and photography during live events or for pre-recorded material.
  • Purchase audio or video equipment.

Work activities

Knowledge, skills & abilities

O*NET importance rating, from 1 (not important) to 5 (extremely important).

Knowledge

Computers and Electronics 4.1
Communications and Media 4.1
English Language 4.0
Telecommunications 3.7
Fine Arts 3.6
Engineering and Technology 3.6
Customer and Personal Service 3.4
Education and Training 3.1
Public Safety and Security 3.1

Abilities

Near Vision 4.0
Oral Expression 3.9
Oral Comprehension 3.8
Problem Sensitivity 3.8
Information Ordering 3.8
Written Comprehension 3.5
Written Expression 3.5
Deductive Reasoning 3.4
Inductive Reasoning 3.3
Visual Color Discrimination 3.3
Hearing Sensitivity 3.3
Category Flexibility 3.1
Flexibility of Closure 3.1
Selective Attention 3.1
Arm-Hand Steadiness 3.1
Control Precision 3.1
Far Vision 3.1
Auditory Attention 3.1
Speech Recognition 3.1
Speech Clarity 3.1

Essential skills

Monitoring 3.8
Reading Comprehension 3.5
Critical Thinking 3.5
Active Listening 3.1
Writing 3.1
Speaking 3.1
Active Learning 3.0

Transferable skills

Operations Monitoring 3.5
Complex Problem Solving 3.3
Coordination 3.1
Service Orientation 3.1

Skills in demand

Skills employers ask for in job postings for this occupation (Lightcast), with whether each is a common or specialized skill.

Showing the top 40 of 48.

Tools & technology

Example Category
Microsoft Office software Office suite software Hot technology In demand
Microsoft Teams Project management software Hot technology In demand
Zoom Video conferencing software Hot technology In demand
Adobe After Effects Video creation and editing software Hot technology
Adobe Illustrator Graphics or photo imaging software Hot technology
Adobe InDesign Desktop publishing software Hot technology
Adobe Photoshop Graphics or photo imaging software Hot technology
Cisco Webex Video conferencing software Hot technology
Linux Operating system software Hot technology
Microsoft Access Data base user interface and query software Hot technology
Microsoft Excel Spreadsheet software Hot technology
Microsoft Outlook Electronic mail software Hot technology
Microsoft PowerPoint Presentation software Hot technology
Microsoft Windows Operating system software Hot technology
Microsoft Word Word processing software Hot technology
Adobe Dreamweaver Web page creation and editing software
Apple Final Cut Pro Video creation and editing software
Apple iMovie Video creation and editing software
Blackboard software Data base user interface and query software
Cisco IOS Operating system software
Corel Ulead DVD Workshop Video creation and editing software
Voice over internet protocol VoIP system software Internet protocol IP multimedia subsystem software
Web browser software Internet browser software
YouTube Video creation and editing software

Work context

How characteristic each condition is of the job, on O*NET's 1–5 context scale (higher = more present in day-to-day work). Each condition links to how it varies across all occupations.

Face-to-Face Discussions with Individuals and Within Teams 4.8
Indoors, Environmentally Controlled 4.8
Coordinate or Lead Others in Accomplishing Work Activities 4.7
Work With or Contribute to a Work Group or Team 4.6
Importance of Being Exact or Accurate 4.6
E-Mail 4.6
Freedom to Make Decisions 4.5
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls 4.4
Telephone Conversations 4.3
Importance of Repeating Same Tasks 4.1
Work Outcomes and Results of Other Workers 4.0
Impact of Decisions on Co-workers or Company Results 4.0
Determine Tasks, Priorities and Goals 3.9
Time Pressure 3.9
Contact With Others 3.9
Deal With External Customers or the Public in General 3.8
Spend Time Sitting 3.7
Frequency of Decision Making 3.6
Physical Proximity 3.4
Spend Time Making Repetitive Motions 3.1
Health and Safety of Other Workers 3.1
Dealing With Unpleasant, Angry, or Discourteous People 2.9
Conflict Situations 2.8
Level of Competition 2.7
Exposed to Contaminants 2.5
Spend Time Standing 2.5
Pace Determined by Speed of Equipment 2.5
Public Speaking 2.3
Consequence of Error 2.3
Spend Time Kneeling, Crouching, Stooping, or Crawling 2.2
Exposed to Hazardous Conditions 2.2
Exposed to Sounds, Noise Levels that are Distracting or Uncomfortable 2.2
Written Letters and Memos 2.1
Spend Time Walking or Running 2.0
Exposed to Cramped Work Space, Awkward Positions 1.9
Spend Time Bending or Twisting Your Body 1.9
Indoors, Not Environmentally Controlled 1.8
Spend Time Climbing Ladders, Scaffolds, or Poles 1.8
Wear Common Protective or Safety Equipment such as Safety Shoes, Glasses, Gloves, Hearing Protection, Hard Hats, or Life Jackets 1.8
Exposed to Hazardous Equipment 1.7

How to get in

Job zone
Zone 3 — Job Zone Three: Medium Preparation Needed
Education
Most occupations in this zone require training in vocational schools, related on-the-job experience, or an associate's degree.
Typical entry-level education
Postsecondary nondegree award · BLS, the typical path — not a requirement
Related experience
Previous work-related skill, knowledge, or experience is required for these occupations. For example, an electrician must have completed three or four years of apprenticeship or several years of vocational training, and often must have passed a licensing exam, in order to perform the job.
Preparation level
SVP (6.0 to < 7.0) — total schooling plus on-the-job experience.

What to study: Agriculture, Agriculture Operations, and Related Sciences , Communications Technologies/Technicians and Support Services . Fields of study crosswalked to this occupation (NCES CIP–SOC), not a requirement.

Education of current workers

Share of people in this occupation at each level of education.

Bachelor's Degree 42.7%
High School Diploma 25.1%
Post-Secondary Certificate 19.9%
Associate's Degree (or other 2-year degree) 11.2%
Some College Courses 1.2%

Interests & work styles

The interests and personal qualities O*NET associates with people who do this work.

Interest areas

Mechanics/Electronics 5.5
Media 5.3
Music 3.6
Information Technology 3.4
Engineering 3.4
Performing Arts 3.0
Physical/Manual Labor 2.8
Applied Arts and Design 2.3
Visual Arts 2.1
Athletics 2.0

Career interests (Holland / RIASEC)

Realistic 5.2
Conventional 4.6
Artistic 3.2
Investigative 2.7

Work styles

Dependability 2.5
Attention to Detail 2.4

Wages & employment

U.S. · annual wages (BLS OEWS)

$35k10th$44k25th$55kMedian$74k75th$98k90th
Annual wages by percentile — U.S. (BLS OEWS). The light band spans the 10th–90th percentile; the darker band is the middle half (25th–75th); the line is the median.
92k202495k2034 (proj.)+3.3% · About average
Projected U.S. employment, 2024–2034 (BLS Employment Projections). A labor-market forecast for the occupation, not an AI-impact forecast.
10th percentile $35,290
25th percentile $43,860
Median (50th) $54,830
75th percentile $73,590
90th percentile $98,190
People employed 70,080

Industries that employ this occupation

Where these workers are employed, by number of jobs (national, BLS OEWS). Pay shown is the occupation's national median, not industry-specific.

Industry Workers National median pay
Information · Sector 14,570 $56,150
Real Estate and Rental and Leasing · Sector 13,310 $51,560
Arts, Entertainment, and Recreation · Sector 10,850 $51,230
Educational Services · Sector 7,790 $54,120
Administrative and Support and Waste Management and Remediation Services · Sector 6,200 $56,230
Professional, Scientific, and Technical Services · Sector 5,850 $60,020
Accommodation and Food Services · Sector 2,380 $64,270
Temporary Help Services · National industry 2,090 $66,470
Other Services (except Public Administration) · Sector 1,950 $44,630
Construction · Sector 1,450 $47,140
Electrical Contractors and Other Wiring Installation Contractors · National industry 1,390 $47,140
Casino Hotels · National industry 1,300 $75,220

Where this work is most concentrated

Industries where this occupation is far more common than in the economy as a whole. The location quotient is how many times more concentrated it is here (a value of 5 means five times its economy-wide share).

Industry Concentration Workers
Television Broadcasting Stations · National industry 43.72× 1,290
Theater Companies and Dinner Theaters · National industry 36.47× 1,200
Radio Broadcasting Stations · National industry 19.12× 450
Real Estate and Rental and Leasing · Sector 12.37× 13,310
Information · Sector 11.02× 14,570
Arts, Entertainment, and Recreation · Sector 9.03× 10,850
Casino Hotels · National industry 8.49× 1,300
Electrical Contractors and Other Wiring Installation Contractors · National industry 2.85× 1,390

Part of the Arts, Entertainment, & Design career cluster.

Exposure quadrant: AI task-overlap percentile vs Median pay Audio and Video Technicians sits at the 54th percentile of AI task-overlap and the 39th percentile of median pay, placed here against 12 adjacent occupations on the same two axes. Lower overlap · higher pay Higher overlap · higher pay Higher overlap · lower pay Lower overlap · lower pay Audio and Video Technicians Motion Picture Projectionists Audiovisual Equipment Installers and Repairers Robotics Technicians Sound Engineering Technicians Lighting Technicians Electrical and Electronic Engineering Technologists and Technicians Media Technical Directors/Managers Electronics Engineers, Except Computer AI task-overlap percentile → ↑ Median pay
AI task-overlap percentile (horizontal) vs. median-pay percentile (vertical), across all scored occupations. This occupation is highlighted; related occupations are plotted alongside it. Overlap measures shared tasks with AI, not automation.

Side-by-side comparisons place two occupations’ pay, preparation, skills, and AI exposure on the same page — same data, same scale, no forecast.

What you can do with this

Options the data surfaces for Audio and Video Technicians — not advice or a forecast. Each is a real cross-link you can follow into the evidence.

Skills that travel

Capabilities this work builds that are used across many other occupations.

Zoom out

On the global GenAI exposure gradient this work sits around the 65th percentile of 427 international occupations.

Write a report on thisheadline · factoids · citation

Audio and Video Technicians show 54th-percentile AI task overlap — and about 7,300 annual U.S. openings

  • Audio and Video Technicians rank in the 54th percentile (Moderate band) for AI task overlap across U.S. occupations — a measure of how much of the work today's AI can attempt, not how much is automated.Eloundou et al. (GPTs are GPTs) + Felten AIOE
  • The occupation is projected to see about 7,300 U.S. job openings per year (2024–34), counting growth and replacement — a labor-demand projection made independently of AI.BLS Employment Projections 2024–34
  • BLS projects employment to be about average (+3.3%) from 2024 to 2034.BLS Employment Projections 2024–34
  • Median annual pay is $54,830, across about 70,080 U.S. workers.BLS OEWS (May 2024)
  • Of the AI use actually observed for this work, 52% looks like augmentation (drafting, iterating, checking) rather than hands-off automation — from a Claude.ai usage sample, not a census.2026-01-15-v4-plus-2025-03-27-v2
Copy the whole kit
Audio and Video Technicians show 54th-percentile AI task overlap — and about 7,300 annual U.S. openings

• Audio and Video Technicians rank in the 54th percentile (Moderate band) for AI task overlap across U.S. occupations — a measure of how much of the work today's AI can attempt, not how much is automated. (Eloundou et al. (GPTs are GPTs) + Felten AIOE)
• The occupation is projected to see about 7,300 U.S. job openings per year (2024–34), counting growth and replacement — a labor-demand projection made independently of AI. (BLS Employment Projections 2024–34)
• BLS projects employment to be about average (+3.3%) from 2024 to 2034. (BLS Employment Projections 2024–34)
• Median annual pay is $54,830, across about 70,080 U.S. workers. (BLS OEWS (May 2024))
• Of the AI use actually observed for this work, 52% looks like augmentation (drafting, iterating, checking) rather than hands-off automation — from a Claude.ai usage sample, not a census. (2026-01-15-v4-plus-2025-03-27-v2)

Source: Singulariki — "Audio and Video Technicians". https://singulariki.com/roles/role-27-4011-00
Note: AI task overlap measures what today's AI can attempt, not automation, job loss, or a forecast.

AssetsShare imageMethodology & sourcesPress & newsroomThe newsroom

Every line is built only from figures this page already shows and cites. AI task overlap means what today's AI can attempt — not automation, job loss, or a forecast.

Sources for this page

Every figure above traces to a named public dataset and the exact release below — not hand-written opinion. See the full methodology for what each measure does and does not mean.

Data compiled June 2, 2026. Figures are estimates, not advice.

Cite this page
Plain

Singulariki. "Audio and Video Technicians." Singulariki: a source-backed encyclopedia of work. Built from O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; BLS Employment Projections 2024–2034; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27); Microsoft “Working with AI” working-with-ai; “GPTs are GPTs” (Eloundou et al.) arXiv 2303.10130; AI Occupational Exposure (AIOE) Felten, Raj & Seamans; ILO / Gmyrek et al. GenAI exposure gradient 2025; IBS O*NET-SOC ↔ ISCO-08 occupation crosswalk 2022; Frey & Osborne (2013) frey-osborne-automation; Dingel & Neiman (2020) dingel-neiman-workathome. Accessed June 7, 2026. https://singulariki.com/roles/role-27-4011-00

APA

Singulariki. (2026). Audio and Video Technicians. Singulariki: a source-backed encyclopedia of work. Retrieved June 7, 2026, from https://singulariki.com/roles/role-27-4011-00

BibTeX
@misc{singulariki-role-27-4011-00,
  title  = {Audio and Video Technicians},
  author = {{Singulariki}},
  year   = {2026},
  note   = {O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; BLS Employment Projections 2024–2034; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27); Microsoft “Working with AI” working-with-ai; “GPTs are GPTs” (Eloundou et al.) arXiv 2303.10130; AI Occupational Exposure (AIOE) Felten, Raj & Seamans; ILO / Gmyrek et al. GenAI exposure gradient 2025; IBS O*NET-SOC ↔ ISCO-08 occupation crosswalk 2022; Frey & Osborne (2013) frey-osborne-automation; Dingel & Neiman (2020) dingel-neiman-workathome. Accessed June 7, 2026},
  url    = {https://singulariki.com/roles/role-27-4011-00}
}

Citations name the underlying public dataset releases — they reflect what this page is built from, not just the URL.

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