Often handed to AI
Task areas most often handled directively in observed AI conversations — candidates to delegate with light review.
- Study scripts to become familiar with production concepts and requirements. · 2.5%
Occupation · SOC 27-4032.00
Edit moving images on film, video, or other media. May work with a producer or director to organize images for final production. May edit or synchronize soundtracks with images.
Also called: Editor · Film Editor · News Editor · Video Editor · News Video Editor · News Videotape Editor · Non-Linear Editor · Online Editor · Tape Editor · Television News Video Editor · Content Creator · Contract Video Editor
Job family: Arts, Design, Entertainment, Sports, and Media Occupations
A source-stamped Markdown brief of this occupation — paste it into an agent, or fetch
/roles/role-27-4032-00/context.md directly.
A fast read on where AI already shows up in this occupation, where it stays a copilot, where humans remain in the loop, and what the labor market is doing. Built from observed Claude.ai conversations mapped to O*NET tasks and from published research — measures of usage and exposure, not advice or predictions that the job is going away.
Task areas most often handled directively in observed AI conversations — candidates to delegate with light review.
Task areas where people work with AI — iterating, learning, or checking — staying in the loop rather than handing the task off.
Task areas where a human was still judged necessary in a large share of observed conversations — not a safety ruling, an observed-need signal.
The capabilities O*NET rates most important for this occupation — the human ground the work is built on.
See all skills →Independent published positions, read together — not a forecast.
64th-percentile task overlap — yet about 3,600 openings a year (+4% projected, BLS), and observed AI use leans 5193% copilot, not hand-off (AEI) . What exposure means →
What today's research says about this occupation's exposure to AI, how AI is actually being used in it, and where employment is headed. These are positions within published studies — measures of exposure and usage, not predictions that this job will disappear.
Each study uses its own scale, so the raw scores are not comparable across rows — the percentile (this job's rank among all U.S. occupations with data) is the comparable figure, and sizes the bars.
| Measure | Rank vs all occupations | Percentile | Score |
|---|---|---|---|
| Overall AI exposure (Felten et al.) High | 73rd | 1.0 | |
| LLM task exposure, γ (OpenAI / Eloundou) High | 85th | 0.9 | |
| AI assistant applicability (Microsoft) Moderate | 36th | 0.1 |
OpenAI's exposure study scores tasks three ways: with a language model alone (α 0.1), with simple added tooling (β 0.5), and including AI-powered software (γ 0.9). Higher means more of the job's tasks could be done at least twice as fast — not that they will be automated away.
Most of this job's tasks can be done remotely (Dingel–Neiman), which tends to track with higher digital and AI exposure.
A pre-LLM (2013) estimate of how automatable this job is by computerization and robotics. Shown for historical context only — it is not part of any current AI ranking.
Frey–Osborne probability 0.3 · 39th percentile among occupations · Moderate
Among measured AI assistant conversations mapped to this occupation (Anthropic Economic Index, 2026-01-15), these task types came up most. These are shares of observed AI conversations — not shares of the job, of worker time, or of what could be automated.
| Study scripts to become familiar with production concepts and requirements. | 3.1% | |
| Program computerized graphic effects. | 1.2% | |
| Confer with producers and directors concerning layout or editing approaches needed to increase dramatic or entertainment value of productions. | 0.7% | |
| Organize and string together raw footage into a continuous whole according to scripts or the instructions of directors and producers. | 0.4% | |
| Review footage sequence by sequence to become familiar with it before assembling it into a final product. | 0.3% | |
| Review assembled films or edited videotapes on screens or monitors to determine if corrections are necessary. | 0.2% |
Independent U.S. Bureau of Labor Statistics employment projection for 2024–2034 — a labor-market forecast, not an AI-impact forecast.
| Outlook | About average · +4.0% by 2034 |
| Projected annual openings | 3,600 |
| Employment 2024 → 2034 | 43,500 → 45,200 |
“Annual openings” counts new jobs plus replacements for workers who leave the occupation, so it can be large even when growth is modest.
The ILO's 2025 global study scores generative-AI exposure on the international ISCO-08 occupation system, not US SOC. Bridged through the published (and approximate, many-to-many) IBS O*NET-SOC ↔ ISCO-08 crosswalk, this US occupation corresponds to the international occupation below. Exposure here means how much of the work's tasks today's AI can attempt — task overlap, not automation, adoption, or jobs lost.
| International occupation (ISCO-08) | Task exposure (2025) | Most tasks fall in |
|---|---|---|
| Film, Stage and Related Directors and Producers · 2654 | 37% | Minimal |
Read the whole six-band gradient on the GenAI exposure gradient page. The crosswalk is approximate: a US occupation can map to several international ones, and the ILO scores describe the international occupation, not this exact US role.
How people actually apply AI to this occupation's tasks, from Claude.ai (Free and Pro) conversations in the Anthropic Economic Index, 2026-01-15. This is one AI assistant's consumer sample — not all AI, not the whole workforce. Autonomy and the collaboration mix are model-rated estimates; figures below the sample floor are hidden.
| Augmentation vs. automation | 51.9% working with AI · 37.2% handed to AI |
| Most common way people use AI here | Iteration · you and AI go back and forth |
| Typical AI autonomy | 4.0 / 5 · higher = AI acts more independently |
| Used for work (vs. personal / coursework) | 36.7% |
The role's most common tasks in AI conversations, each tagged with how people work with the AI on it. “Usage” is the share of observed conversations, not of the job.
| Task | How | Usage |
|---|---|---|
| Program computerized graphic effects. | Iteration | 5.0% |
| Study scripts to become familiar with production concepts and requirements. | Directive | 2.5% |
| Confer with producers and directors concerning layout or editing approaches needed to increase dramatic or entertainment value of productions. | Iteration | 1.3% |
| Organize and string together raw footage into a continuous whole according to scripts or the instructions of directors and producers. | Iteration | 0.6% |
| Review assembled films or edited videotapes on screens or monitors to determine if corrections are necessary. | — | 0.4% |
| Select and combine the most effective shots of each scene to form a logical and smoothly running story. | Iteration | 0.3% |
Tasks where the model most often judged that a person remained necessary — a useful read on the current boundary, not a guarantee.
| Select and combine the most effective shots of each scene to form a logical and smoothly running story. | 100.0% | |
| Study scripts to become familiar with production concepts and requirements. | 97.2% | |
| Review assembled films or edited videotapes on screens or monitors to determine if corrections are necessary. | 91.9% | |
| Organize and string together raw footage into a continuous whole according to scripts or the instructions of directors and producers. | 90.3% | |
| Confer with producers and directors concerning layout or editing approaches needed to increase dramatic or entertainment value of productions. | 89.9% | |
| Program computerized graphic effects. | 67.5% |
Example prompts phrased from the tasks people most often delegate to AI in this occupation (Anthropic Economic Index). Each shows the underlying measured task and its share of observed AI use. They are suggested phrasings of real tasks — starting points, not endorsed instructions.
Help me program computerized graphic effects. From: Program computerized graphic effects. · 5.0% of measured AI use · task iteration
Help me study scripts to become familiar with production concepts and requirements. From: Study scripts to become familiar with production concepts and requirements. · 2.5% of measured AI use · directive
Help me confer with producers and directors concerning layout or editing approaches needed to increase dramatic or entertainment value of productions. From: Confer with producers and directors concerning layout or editing approaches needed to increase dramatic or entertainment value of productions. · 1.3% of measured AI use · task iteration
Help me organize and string together raw footage into a continuous whole according to scripts or the instructions of directors and producers. From: Organize and string together raw footage into a continuous whole according to scripts or the instructions of directors and producers. · 0.6% of measured AI use · task iteration
All 23 tasks O*NET lists for this occupation, ordered by importance. Each links to its own page with AI-exposure and observed-use detail.
Newer responsibilities O*NET has flagged as growing for this occupation.
O*NET importance rating, from 1 (not important) to 5 (extremely important).
| Oral Comprehension | 3.9 | |
| Near Vision | 3.9 | |
| Oral Expression | 3.8 | |
| Information Ordering | 3.8 | |
| Written Comprehension | 3.6 | |
| Fluency of Ideas | 3.6 | |
| Visualization | 3.6 | |
| Originality | 3.5 | |
| Speech Clarity | 3.5 | |
| Written Expression | 3.4 | |
| Deductive Reasoning | 3.4 | |
| Category Flexibility | 3.4 | |
| Selective Attention | 3.4 | |
| Speech Recognition | 3.4 | |
| Problem Sensitivity | 3.3 | |
| Inductive Reasoning | 3.1 | |
| Flexibility of Closure | 3.1 | |
| Perceptual Speed | 3.1 | |
| Visual Color Discrimination | 3.1 |
| Active Listening | 3.8 | |
| Critical Thinking | 3.5 | |
| Reading Comprehension | 3.4 | |
| Speaking | 3.3 | |
| Active Learning | 3.3 | |
| Writing | 3.1 |
| Complex Problem Solving | 3.3 | |
| Judgment and Decision Making | 3.1 | |
| Time Management | 3.1 |
Skills employers ask for in job postings for this occupation (Lightcast), with whether each is a common or specialized skill.
Showing the top 40 of 46.
How characteristic each condition is of the job, on O*NET's 1–5 context scale (higher = more present in day-to-day work). Each condition links to how it varies across all occupations.
What to study: Communication, Journalism, and Related Programs , Communications Technologies/Technicians and Support Services , Visual and Performing Arts . Fields of study crosswalked to this occupation (NCES CIP–SOC), not a requirement.
Share of people in this occupation at each level of education.
| Bachelor's Degree | 65.1% | |
| Associate's Degree (or other 2-year degree) | 16.9% | |
| High School Diploma | 16.3% | |
| Some College Courses | 1.2% | |
| Master's Degree | 0.6% |
The interests and personal qualities O*NET associates with people who do this work.
| Media | 6.6 | |
| Visual Arts | 6.2 | |
| Applied Arts and Design | 5.8 | |
| Information Technology | 3.3 | |
| Performing Arts | 3.2 | |
| Creative Writing | 2.9 | |
| Music | 2.7 | |
| Management/Administration | 2.4 | |
| Marketing/Advertising | 2.1 |
| Artistic | 5.6 | |
| Conventional | 3.8 | |
| Realistic | 3.1 | |
| Enterprising | 3.1 |
| Dependability | 4.0 | |
| Attention to Detail | 3.0 | |
| Innovation | 2.4 |
U.S. · annual wages (BLS OEWS)
| 10th percentile | $39,170 |
| 25th percentile | $50,230 |
| Median (50th) | $70,980 |
| 75th percentile | $101,570 |
| 90th percentile | $145,900 |
| People employed | 28,860 |
Where these workers are employed, by number of jobs (national, BLS OEWS). Pay shown is the occupation's national median, not industry-specific.
| Industry | Workers | National median pay |
|---|---|---|
| Information · Sector | 18,900 | $76,440 |
| Professional, Scientific, and Technical Services · Sector | 5,200 | $61,140 |
| Arts, Entertainment, and Recreation · Sector | 1,220 | $62,600 |
| Television Broadcasting Stations · National industry | 1,040 | $51,290 |
| Administrative and Support and Waste Management and Remediation Services · Sector | 910 | $100,290 |
| Educational Services · Sector | 720 | $50,820 |
| Management of Companies and Enterprises · Sector | 410 | $72,990 |
| Retail Trade · Sector | 360 | $67,480 |
| Temporary Help Services · National industry | 340 | $100,300 |
| Wholesale Trade · Sector | 280 | $76,760 |
| Other Services (except Public Administration) · Sector | 210 | $60,700 |
| Newspaper Publishers · National industry | 190 | $100,270 |
Industries where this occupation is far more common than in the economy as a whole. The location quotient is how many times more concentrated it is here (a value of 5 means five times its economy-wide share).
| Industry | Concentration | Workers |
|---|---|---|
| Television Broadcasting Stations · National industry | 85.59× | 1,040 |
| Information · Sector | 34.73× | 18,900 |
| Newspaper Publishers · National industry | 11.2× | 190 |
| Professional, Scientific, and Technical Services · Sector | 2.58× | 5,200 |
| Arts, Entertainment, and Recreation · Sector | 2.47× | 1,220 |
| Management of Companies and Enterprises · Sector | 0.78× | 410 |
| Temporary Help Services · National industry | 0.69× | 340 |
| Administrative and Support and Waste Management and Remediation Services · Sector | 0.54× | 910 |
Part of the Arts, Entertainment, & Design career cluster.
Side-by-side comparisons place two occupations’ pay, preparation, skills, and AI exposure on the same page — same data, same scale, no forecast.
Options the data surfaces for Film and Video Editors — not advice or a forecast. Each is a real cross-link you can follow into the evidence.
Capabilities this work builds that are used across many other occupations.
Occupations O*NET rates as related — the nearby moves on the map.
How people typically prepare for this work.
On the global GenAI exposure gradient this work sits around the 68th percentile of 427 international occupations.
Film and Video Editors show 64th-percentile AI task overlap — and about 3,600 annual U.S. openings
Film and Video Editors show 64th-percentile AI task overlap — and about 3,600 annual U.S. openings • Film and Video Editors rank in the 64th percentile (Moderate band) for AI task overlap across U.S. occupations — a measure of how much of the work today's AI can attempt, not how much is automated. (Eloundou et al. (GPTs are GPTs) + Felten AIOE) • The occupation is projected to see about 3,600 U.S. job openings per year (2024–34), counting growth and replacement — a labor-demand projection made independently of AI. (BLS Employment Projections 2024–34) • BLS projects employment to be about average (+4%) from 2024 to 2034. (BLS Employment Projections 2024–34) • Median annual pay is $70,980, across about 28,860 U.S. workers. (BLS OEWS (May 2024)) • Of the AI use actually observed for this work, 52% looks like augmentation (drafting, iterating, checking) rather than hands-off automation — from a Claude.ai usage sample, not a census. (2026-01-15-v4-plus-2025-03-27-v2) Source: Singulariki — "Film and Video Editors". https://singulariki.com/roles/role-27-4032-00 Note: AI task overlap measures what today's AI can attempt, not automation, job loss, or a forecast.
AssetsShare imageMethodology & sourcesPress & newsroomThe newsroom
Every line is built only from figures this page already shows and cites. AI task overlap means what today's AI can attempt — not automation, job loss, or a forecast.
Every figure above traces to a named public dataset and the exact release below — not hand-written opinion. See the full methodology for what each measure does and does not mean.
Data compiled June 2, 2026. Figures are estimates, not advice.
Singulariki. "Film and Video Editors." Singulariki: a source-backed encyclopedia of work. Built from O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; BLS Employment Projections 2024–2034; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27); Microsoft “Working with AI” working-with-ai; “GPTs are GPTs” (Eloundou et al.) arXiv 2303.10130; AI Occupational Exposure (AIOE) Felten, Raj & Seamans; ILO / Gmyrek et al. GenAI exposure gradient 2025; IBS O*NET-SOC ↔ ISCO-08 occupation crosswalk 2022; Frey & Osborne (2013) frey-osborne-automation; Dingel & Neiman (2020) dingel-neiman-workathome. Accessed June 7, 2026. https://singulariki.com/roles/role-27-4032-00
Singulariki. (2026). Film and Video Editors. Singulariki: a source-backed encyclopedia of work. Retrieved June 7, 2026, from https://singulariki.com/roles/role-27-4032-00
@misc{singulariki-role-27-4032-00,
title = {Film and Video Editors},
author = {{Singulariki}},
year = {2026},
note = {O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; BLS Employment Projections 2024–2034; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27); Microsoft “Working with AI” working-with-ai; “GPTs are GPTs” (Eloundou et al.) arXiv 2303.10130; AI Occupational Exposure (AIOE) Felten, Raj & Seamans; ILO / Gmyrek et al. GenAI exposure gradient 2025; IBS O*NET-SOC ↔ ISCO-08 occupation crosswalk 2022; Frey & Osborne (2013) frey-osborne-automation; Dingel & Neiman (2020) dingel-neiman-workathome. Accessed June 7, 2026},
url = {https://singulariki.com/roles/role-27-4032-00}
} Citations name the underlying public dataset releases — they reflect what this page is built from, not just the URL.