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Film and Video Editors

Occupation · SOC 27-4032.00

Edit moving images on film, video, or other media. May work with a producer or director to organize images for final production. May edit or synchronize soundtracks with images.

Also called: Editor · Film Editor · News Editor · Video Editor · News Video Editor · News Videotape Editor · Non-Linear Editor · Online Editor · Tape Editor · Television News Video Editor · Content Creator · Contract Video Editor

Job family: Arts, Design, Entertainment, Sports, and Media Occupations

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AI work map

A fast read on where AI already shows up in this occupation, where it stays a copilot, where humans remain in the loop, and what the labor market is doing. Built from observed Claude.ai conversations mapped to O*NET tasks and from published research — measures of usage and exposure, not advice or predictions that the job is going away.

Often handed to AI

Task areas most often handled directively in observed AI conversations — candidates to delegate with light review.

  • Study scripts to become familiar with production concepts and requirements. · 2.5%
See how AI is used here →

Use as a copilot

Task areas where people work with AI — iterating, learning, or checking — staying in the loop rather than handing the task off.

  • Program computerized graphic effects. · 5.0%
  • Confer with producers and directors concerning layout or editing approaches needed to increase dramatic or entertainment value of productions. · 1.3%
  • Organize and string together raw footage into a continuous whole according to scripts or the instructions of directors and producers. · 0.6%
See collaboration patterns →

Keep a human in the loop

Task areas where a human was still judged necessary in a large share of observed conversations — not a safety ruling, an observed-need signal.

  • Select and combine the most effective shots of each scene to form a logical and smoothly running story. · 100.0% need a human
  • Study scripts to become familiar with production concepts and requirements. · 97.2% need a human
  • Review assembled films or edited videotapes on screens or monitors to determine if corrections are necessary. · 91.9% need a human
See the boundary tasks →

64th-percentile task overlap — yet about 3,600 openings a year (+4% projected, BLS), and observed AI use leans 5193% copilot, not hand-off (AEI) . What exposure means →

AI & job outlook

What today's research says about this occupation's exposure to AI, how AI is actually being used in it, and where employment is headed. These are positions within published studies — measures of exposure and usage, not predictions that this job will disappear.

Exposure to current AI

Each study uses its own scale, so the raw scores are not comparable across rows — the percentile (this job's rank among all U.S. occupations with data) is the comparable figure, and sizes the bars.

Measure Rank vs all occupations Percentile Score
Overall AI exposure (Felten et al.) High 73rd 1.0
LLM task exposure, γ (OpenAI / Eloundou) High 85th 0.9
AI assistant applicability (Microsoft) Moderate 36th 0.1

OpenAI's exposure study scores tasks three ways: with a language model alone (α 0.1), with simple added tooling (β 0.5), and including AI-powered software (γ 0.9). Higher means more of the job's tasks could be done at least twice as fast — not that they will be automated away.

Most of this job's tasks can be done remotely (Dingel–Neiman), which tends to track with higher digital and AI exposure.

Historical automation estimate (2013)

A pre-LLM (2013) estimate of how automatable this job is by computerization and robotics. Shown for historical context only — it is not part of any current AI ranking.

Frey–Osborne probability 0.3 · 39th percentile among occupations · Moderate

How AI is actually used in this job

Among measured AI assistant conversations mapped to this occupation (Anthropic Economic Index, 2026-01-15), these task types came up most. These are shares of observed AI conversations — not shares of the job, of worker time, or of what could be automated.

Study scripts to become familiar with production concepts and requirements. 3.1%
Program computerized graphic effects. 1.2%
Confer with producers and directors concerning layout or editing approaches needed to increase dramatic or entertainment value of productions. 0.7%
Organize and string together raw footage into a continuous whole according to scripts or the instructions of directors and producers. 0.4%
Review footage sequence by sequence to become familiar with it before assembling it into a final product. 0.3%
Review assembled films or edited videotapes on screens or monitors to determine if corrections are necessary. 0.2%

Job outlook

Independent U.S. Bureau of Labor Statistics employment projection for 2024–2034 — a labor-market forecast, not an AI-impact forecast.

Outlook About average · +4.0% by 2034
Projected annual openings 3,600
Employment 2024 → 2034 43,500 → 45,200

“Annual openings” counts new jobs plus replacements for workers who leave the occupation, so it can be large even when growth is modest.

Where this work sits on the global GenAI gradient

The ILO's 2025 global study scores generative-AI exposure on the international ISCO-08 occupation system, not US SOC. Bridged through the published (and approximate, many-to-many) IBS O*NET-SOC ↔ ISCO-08 crosswalk, this US occupation corresponds to the international occupation below. Exposure here means how much of the work's tasks today's AI can attempt — task overlap, not automation, adoption, or jobs lost.

37% mean task exposure (2025)
68th percentile of 427 placed occupations
+10 pts shift 2023 → 2025
International occupation (ISCO-08) Task exposure (2025) Most tasks fall in
Film, Stage and Related Directors and Producers · 2654 37% Minimal

Read the whole six-band gradient on the GenAI exposure gradient page. The crosswalk is approximate: a US occupation can map to several international ones, and the ILO scores describe the international occupation, not this exact US role.

Working with AI in this job

How people actually apply AI to this occupation's tasks, from Claude.ai (Free and Pro) conversations in the Anthropic Economic Index, 2026-01-15. This is one AI assistant's consumer sample — not all AI, not the whole workforce. Autonomy and the collaboration mix are model-rated estimates; figures below the sample floor are hidden.

Augmentation vs. automation 51.9% working with AI · 37.2% handed to AI
Most common way people use AI here Iteration · you and AI go back and forth
Typical AI autonomy 4.0 / 5 · higher = AI acts more independently
Used for work (vs. personal / coursework) 36.7%

What people delegate to AI

The role's most common tasks in AI conversations, each tagged with how people work with the AI on it. “Usage” is the share of observed conversations, not of the job.

Task How Usage
Program computerized graphic effects. Iteration 5.0%
Study scripts to become familiar with production concepts and requirements. Directive 2.5%
Confer with producers and directors concerning layout or editing approaches needed to increase dramatic or entertainment value of productions. Iteration 1.3%
Organize and string together raw footage into a continuous whole according to scripts or the instructions of directors and producers. Iteration 0.6%
Review assembled films or edited videotapes on screens or monitors to determine if corrections are necessary. 0.4%
Select and combine the most effective shots of each scene to form a logical and smoothly running story. Iteration 0.3%

Where a human is still needed

Tasks where the model most often judged that a person remained necessary — a useful read on the current boundary, not a guarantee.

Select and combine the most effective shots of each scene to form a logical and smoothly running story. 100.0%
Study scripts to become familiar with production concepts and requirements. 97.2%
Review assembled films or edited videotapes on screens or monitors to determine if corrections are necessary. 91.9%
Organize and string together raw footage into a continuous whole according to scripts or the instructions of directors and producers. 90.3%
Confer with producers and directors concerning layout or editing approaches needed to increase dramatic or entertainment value of productions. 89.9%
Program computerized graphic effects. 67.5%

What people most often hand AI here

Example prompts phrased from the tasks people most often delegate to AI in this occupation (Anthropic Economic Index). Each shows the underlying measured task and its share of observed AI use. They are suggested phrasings of real tasks — starting points, not endorsed instructions.

  • Help me program computerized graphic effects.

    From: Program computerized graphic effects. · 5.0% of measured AI use · task iteration

  • Help me study scripts to become familiar with production concepts and requirements.

    From: Study scripts to become familiar with production concepts and requirements. · 2.5% of measured AI use · directive

  • Help me confer with producers and directors concerning layout or editing approaches needed to increase dramatic or entertainment value of productions.

    From: Confer with producers and directors concerning layout or editing approaches needed to increase dramatic or entertainment value of productions. · 1.3% of measured AI use · task iteration

  • Help me organize and string together raw footage into a continuous whole according to scripts or the instructions of directors and producers.

    From: Organize and string together raw footage into a continuous whole according to scripts or the instructions of directors and producers. · 0.6% of measured AI use · task iteration

Tasks

All 23 tasks O*NET lists for this occupation, ordered by importance. Each links to its own page with AI-exposure and observed-use detail.

Emerging tasks

Newer responsibilities O*NET has flagged as growing for this occupation.

  • Write scripts.

Work activities

Knowledge, skills & abilities

O*NET importance rating, from 1 (not important) to 5 (extremely important).

Knowledge

Communications and Media 4.9
English Language 4.6
Computers and Electronics 4.5
Telecommunications 4.1
Fine Arts 4.0
Production and Processing 3.7
Customer and Personal Service 3.4
Engineering and Technology 3.3
Administration and Management 3.3
Design 3.2
Administrative 3.2
Sales and Marketing 3.2

Abilities

Oral Comprehension 3.9
Near Vision 3.9
Oral Expression 3.8
Information Ordering 3.8
Written Comprehension 3.6
Fluency of Ideas 3.6
Visualization 3.6
Originality 3.5
Speech Clarity 3.5
Written Expression 3.4
Deductive Reasoning 3.4
Category Flexibility 3.4
Selective Attention 3.4
Speech Recognition 3.4
Problem Sensitivity 3.3
Inductive Reasoning 3.1
Flexibility of Closure 3.1
Perceptual Speed 3.1
Visual Color Discrimination 3.1

Essential skills

Active Listening 3.8
Critical Thinking 3.5
Reading Comprehension 3.4
Speaking 3.3
Active Learning 3.3
Writing 3.1

Transferable skills

Complex Problem Solving 3.3
Judgment and Decision Making 3.1
Time Management 3.1

Skills in demand

Skills employers ask for in job postings for this occupation (Lightcast), with whether each is a common or specialized skill.

Showing the top 40 of 46.

Tools & technology

Example Category
Adobe After Effects Graphics or photo imaging software Hot technology In demand
Adobe Creative Cloud software Graphics or photo imaging software Hot technology In demand
Adobe Illustrator Graphics or photo imaging software Hot technology In demand
Adobe InDesign Desktop publishing software Hot technology In demand
Adobe Photoshop Graphics or photo imaging software Hot technology In demand
TikTok Video creation and editing software Hot technology In demand
AJAX Web platform development software Hot technology
Cascading style sheets CSS Web platform development software Hot technology
Extensible markup language XML Enterprise application integration software Hot technology
Hypertext markup language HTML Web platform development software Hot technology
JavaScript Web platform development software Hot technology
Microsoft Excel Spreadsheet software Hot technology
Microsoft Office software Office suite software Hot technology
Microsoft PowerPoint Presentation software Hot technology
Microsoft Word Word processing software Hot technology
Adobe Premiere Pro Video creation and editing software In demand
Apple Final Cut Pro Video creation and editing software In demand
DaVinci Resolve Video creation and editing software In demand
Video editing software Video creation and editing software In demand
Adobe Director Video creation and editing software
Apple DVD Studio Pro Video creation and editing software
Apple QuickTime Video creation and editing software
Apple Xsan Filesystem software
Autodesk Maya Computer aided design CAD software
Autodesk Smoke Video creation and editing software
Avid Digidesign Pro Tools Music or sound editing software
Avid Technology audio visual editing software Video creation and editing software
Boris FX Continuum Complete Video creation and editing software
Brightcove Web page creation and editing software
Google Video Web page creation and editing software
Instagram Web page creation and editing software
RSS Web platform development software
Screencastify Video creation and editing software
Sorenson Media Sorenson Squeeze Video creation and editing software
Web browser software Internet browser software
Windows Media Services Video creation and editing software
YouTube Video creation and editing software

Work context

How characteristic each condition is of the job, on O*NET's 1–5 context scale (higher = more present in day-to-day work). Each condition links to how it varies across all occupations.

E-Mail 5.0
Indoors, Environmentally Controlled 5.0
Face-to-Face Discussions with Individuals and Within Teams 4.9
Time Pressure 4.7
Spend Time Sitting 4.6
Work With or Contribute to a Work Group or Team 4.5
Telephone Conversations 4.5
Importance of Being Exact or Accurate 4.4
Contact With Others 4.1
Freedom to Make Decisions 4.1
Level of Competition 3.6
Determine Tasks, Priorities and Goals 3.4
Coordinate or Lead Others in Accomplishing Work Activities 3.4
Physical Proximity 3.2
Written Letters and Memos 3.1
Deal With External Customers or the Public in General 3.0
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls 2.9
Exposed to Sounds, Noise Levels that are Distracting or Uncomfortable 2.9
Impact of Decisions on Co-workers or Company Results 2.8
Importance of Repeating Same Tasks 2.8
Frequency of Decision Making 2.7
Work Outcomes and Results of Other Workers 2.7
Conflict Situations 2.7
Consequence of Error 2.6
Dealing With Unpleasant, Angry, or Discourteous People 2.5
Spend Time Making Repetitive Motions 2.2
In an Enclosed Vehicle or Operate Enclosed Equipment 2.2
Public Speaking 2.2
Degree of Automation 2.1
Outdoors, Exposed to All Weather Conditions 2.1
Spend Time Standing 1.8
Indoors, Not Environmentally Controlled 1.8
Spend Time Walking or Running 1.7
Outdoors, Under Cover 1.7
Health and Safety of Other Workers 1.7
Spend Time Kneeling, Crouching, Stooping, or Crawling 1.6
Exposed to Contaminants 1.5
Spend Time Bending or Twisting Your Body 1.5
Exposed to Very Hot or Cold Temperatures 1.4
Exposed to Cramped Work Space, Awkward Positions 1.4

How to get in

Job zone
Zone 4 — Job Zone Four: Considerable Preparation Needed
Education
Most of these occupations require a four-year bachelor's degree, but some do not.
Typical entry-level education
Bachelor's degree · BLS, the typical path — not a requirement
Related experience
A considerable amount of work-related skill, knowledge, or experience is needed for these occupations. For example, an accountant must complete four years of college and work for several years in accounting to be considered qualified.
Preparation level
SVP (7.0 to < 8.0) — total schooling plus on-the-job experience.

What to study: Communication, Journalism, and Related Programs , Communications Technologies/Technicians and Support Services , Visual and Performing Arts . Fields of study crosswalked to this occupation (NCES CIP–SOC), not a requirement.

Education of current workers

Share of people in this occupation at each level of education.

Bachelor's Degree 65.1%
Associate's Degree (or other 2-year degree) 16.9%
High School Diploma 16.3%
Some College Courses 1.2%
Master's Degree 0.6%

Interests & work styles

The interests and personal qualities O*NET associates with people who do this work.

Interest areas

Media 6.6
Visual Arts 6.2
Applied Arts and Design 5.8
Information Technology 3.3
Performing Arts 3.2
Creative Writing 2.9
Music 2.7
Management/Administration 2.4
Marketing/Advertising 2.1

Career interests (Holland / RIASEC)

Artistic 5.6
Conventional 3.8
Realistic 3.1
Enterprising 3.1

Work styles

Dependability 4.0
Attention to Detail 3.0
Innovation 2.4

Wages & employment

U.S. · annual wages (BLS OEWS)

$39k10th$50k25th$71kMedian$102k75th$146k90th
Annual wages by percentile — U.S. (BLS OEWS). The light band spans the 10th–90th percentile; the darker band is the middle half (25th–75th); the line is the median.
44k202445k2034 (proj.)+4.0% · About average
Projected U.S. employment, 2024–2034 (BLS Employment Projections). A labor-market forecast for the occupation, not an AI-impact forecast.
10th percentile $39,170
25th percentile $50,230
Median (50th) $70,980
75th percentile $101,570
90th percentile $145,900
People employed 28,860

Industries that employ this occupation

Where these workers are employed, by number of jobs (national, BLS OEWS). Pay shown is the occupation's national median, not industry-specific.

Industry Workers National median pay
Information · Sector 18,900 $76,440
Professional, Scientific, and Technical Services · Sector 5,200 $61,140
Arts, Entertainment, and Recreation · Sector 1,220 $62,600
Television Broadcasting Stations · National industry 1,040 $51,290
Administrative and Support and Waste Management and Remediation Services · Sector 910 $100,290
Educational Services · Sector 720 $50,820
Management of Companies and Enterprises · Sector 410 $72,990
Retail Trade · Sector 360 $67,480
Temporary Help Services · National industry 340 $100,300
Wholesale Trade · Sector 280 $76,760
Other Services (except Public Administration) · Sector 210 $60,700
Newspaper Publishers · National industry 190 $100,270

Where this work is most concentrated

Industries where this occupation is far more common than in the economy as a whole. The location quotient is how many times more concentrated it is here (a value of 5 means five times its economy-wide share).

Industry Concentration Workers
Television Broadcasting Stations · National industry 85.59× 1,040
Information · Sector 34.73× 18,900
Newspaper Publishers · National industry 11.2× 190
Professional, Scientific, and Technical Services · Sector 2.58× 5,200
Arts, Entertainment, and Recreation · Sector 2.47× 1,220
Management of Companies and Enterprises · Sector 0.78× 410
Temporary Help Services · National industry 0.69× 340
Administrative and Support and Waste Management and Remediation Services · Sector 0.54× 910

Part of the Arts, Entertainment, & Design career cluster.

Exposure quadrant: AI task-overlap percentile vs Median pay Film and Video Editors sits at the 64th percentile of AI task-overlap and the 61st percentile of median pay, placed here against 12 adjacent occupations on the same two axes. Lower overlap · higher pay Higher overlap · higher pay Higher overlap · lower pay Lower overlap · lower pay Film and Video Editors Sound Engineering Technicians Audio and Video Technicians Producers and Directors Special Effects Artists and Animators Graphic Designers Proofreaders and Copy Markers AI task-overlap percentile → ↑ Median pay
AI task-overlap percentile (horizontal) vs. median-pay percentile (vertical), across all scored occupations. This occupation is highlighted; related occupations are plotted alongside it. Overlap measures shared tasks with AI, not automation.

Side-by-side comparisons place two occupations’ pay, preparation, skills, and AI exposure on the same page — same data, same scale, no forecast.

What you can do with this

Options the data surfaces for Film and Video Editors — not advice or a forecast. Each is a real cross-link you can follow into the evidence.

Skills that travel

Capabilities this work builds that are used across many other occupations.

Paths in

How people typically prepare for this work.

Zoom out

On the global GenAI exposure gradient this work sits around the 68th percentile of 427 international occupations.

Write a report on thisheadline · factoids · citation

Film and Video Editors show 64th-percentile AI task overlap — and about 3,600 annual U.S. openings

  • Film and Video Editors rank in the 64th percentile (Moderate band) for AI task overlap across U.S. occupations — a measure of how much of the work today's AI can attempt, not how much is automated.Eloundou et al. (GPTs are GPTs) + Felten AIOE
  • The occupation is projected to see about 3,600 U.S. job openings per year (2024–34), counting growth and replacement — a labor-demand projection made independently of AI.BLS Employment Projections 2024–34
  • BLS projects employment to be about average (+4%) from 2024 to 2034.BLS Employment Projections 2024–34
  • Median annual pay is $70,980, across about 28,860 U.S. workers.BLS OEWS (May 2024)
  • Of the AI use actually observed for this work, 52% looks like augmentation (drafting, iterating, checking) rather than hands-off automation — from a Claude.ai usage sample, not a census.2026-01-15-v4-plus-2025-03-27-v2
Copy the whole kit
Film and Video Editors show 64th-percentile AI task overlap — and about 3,600 annual U.S. openings

• Film and Video Editors rank in the 64th percentile (Moderate band) for AI task overlap across U.S. occupations — a measure of how much of the work today's AI can attempt, not how much is automated. (Eloundou et al. (GPTs are GPTs) + Felten AIOE)
• The occupation is projected to see about 3,600 U.S. job openings per year (2024–34), counting growth and replacement — a labor-demand projection made independently of AI. (BLS Employment Projections 2024–34)
• BLS projects employment to be about average (+4%) from 2024 to 2034. (BLS Employment Projections 2024–34)
• Median annual pay is $70,980, across about 28,860 U.S. workers. (BLS OEWS (May 2024))
• Of the AI use actually observed for this work, 52% looks like augmentation (drafting, iterating, checking) rather than hands-off automation — from a Claude.ai usage sample, not a census. (2026-01-15-v4-plus-2025-03-27-v2)

Source: Singulariki — "Film and Video Editors". https://singulariki.com/roles/role-27-4032-00
Note: AI task overlap measures what today's AI can attempt, not automation, job loss, or a forecast.

AssetsShare imageMethodology & sourcesPress & newsroomThe newsroom

Every line is built only from figures this page already shows and cites. AI task overlap means what today's AI can attempt — not automation, job loss, or a forecast.

Sources for this page

Every figure above traces to a named public dataset and the exact release below — not hand-written opinion. See the full methodology for what each measure does and does not mean.

Data compiled June 2, 2026. Figures are estimates, not advice.

Cite this page
Plain

Singulariki. "Film and Video Editors." Singulariki: a source-backed encyclopedia of work. Built from O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; BLS Employment Projections 2024–2034; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27); Microsoft “Working with AI” working-with-ai; “GPTs are GPTs” (Eloundou et al.) arXiv 2303.10130; AI Occupational Exposure (AIOE) Felten, Raj & Seamans; ILO / Gmyrek et al. GenAI exposure gradient 2025; IBS O*NET-SOC ↔ ISCO-08 occupation crosswalk 2022; Frey & Osborne (2013) frey-osborne-automation; Dingel & Neiman (2020) dingel-neiman-workathome. Accessed June 7, 2026. https://singulariki.com/roles/role-27-4032-00

APA

Singulariki. (2026). Film and Video Editors. Singulariki: a source-backed encyclopedia of work. Retrieved June 7, 2026, from https://singulariki.com/roles/role-27-4032-00

BibTeX
@misc{singulariki-role-27-4032-00,
  title  = {Film and Video Editors},
  author = {{Singulariki}},
  year   = {2026},
  note   = {O*NET 30.3; BLS Occupational Employment and Wage Statistics (OEWS) May 2024; BLS Employment Projections 2024–2034; Anthropic Economic Index v4 (2026-01-15) + v2 (2025-03-27); Microsoft “Working with AI” working-with-ai; “GPTs are GPTs” (Eloundou et al.) arXiv 2303.10130; AI Occupational Exposure (AIOE) Felten, Raj & Seamans; ILO / Gmyrek et al. GenAI exposure gradient 2025; IBS O*NET-SOC ↔ ISCO-08 occupation crosswalk 2022; Frey & Osborne (2013) frey-osborne-automation; Dingel & Neiman (2020) dingel-neiman-workathome. Accessed June 7, 2026},
  url    = {https://singulariki.com/roles/role-27-4032-00}
}

Citations name the underlying public dataset releases — they reflect what this page is built from, not just the URL.

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